Supersonic: Difference between revisions

From Elwiki
No edit summary
Line 45: Line 45:
|-
|-
| align="left" | 95 || 5% of target's current HP || 256% || 1665%
| align="left" | 95 || 5% of target's current HP || 256% || 1665%
|}
<br>
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Light Supersonic !! colspan=7 | Heavy Supersonic
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | MP Usage !! colspan= 3 | Damage !! rowspan= 2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Repeat hits !! Repeat hits(on boss) !! Final Hit
|-
| rowspan=2 | ??|| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 200 MP || ??|| rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 7% HP(untested) || rowspan=2 | 936,6% || rowspan = 2 | 5829,6% || 34.5 Seconds
|-
|}
|}
<br>
<br>

Revision as of 18:27, 13 July 2017

File:LPTrans6.png [Special Active: Bravery]
Make quick, repetitive strikes to the enemy ahead and give a final blow. Repetitive strikes give damage in proportion to the current HP of the enemy.
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)


Requirements

Class Level Required
Lunatic Psyker : Transcendent 95


Skill Information

PvE

Level Required Damage (Magical) Max Hits MP Usage DP Usage Cooldown
Repeat Hits Repeat Hits (on boss) Final Hit Repeat Hits Final Hit
95 5% of target's current HP 669% 4164% 9 1 250 MP 40 DP 23 seconds

PvP

Level Required Damage (Magical)
Repeat Hits Repeat Hits (on boss) Final Hit
95 5% of target's current HP 256% 1665%


Skill Traits

PvE

Light Supersonic Heavy Supersonic
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Damage Cooldown
Repeat hits Repeat hits(on boss) Final Hit
?? MP Usage decreased to 80% 200 MP ?? Damage increased to 144%
Cooldown increased to 120%
7% HP(untested) 936,6% 5829,6% 34.5 Seconds


Tips and Details

  • Damage dealt based on opponent's HP is still affected by defense.
  • In PvP, damage will be inflicted as if they were a mob.
  • Supersonic can deal up to 11,712.75% Magical damage on bosses if all hits connect and 3 mutations points were used.


Updates

  • 11/03/2016 KR
    • Damage increased.
  • 01/25/2017
    • Damage increased.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea 슈퍼소닉 Supersonic
Japan スーパーソニック Supersonic
China (Simplified Chinese) 超音速 Supersonic
France Supersonique Supersonic