Spiral Blast: Difference between revisions
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! colspan=2 | Enhanced Spiral Blast !! colspan=2 | Useful Spiral Blast | ! colspan=2 | Enhanced Spiral Blast !! colspan=2 | Useful Spiral Blast | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! colspan=2 | Details !! colspan=2 | Details | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! colspan=2 | Damage !! colspan=2 | Damage | ! colspan=2 | Damage !! colspan=2 | Damage |
Revision as of 00:30, 27 July 2017
File:ElSkill14.png | [Special Active: Strength] Swing your sword widely and stun the target, then focus your sword to create a wave of energy. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sword Knight | 15 |
Skill Information
PvE
Character Level | Damage (Physical) | Faint Duration | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Slash | Blast | Initial Slash | Blast | ||||
15 | 463% | 381% | 2 Seconds | 1 | 8 | 200 MP | 14 Seconds |
[Enhanced] | 180 MP |
PvP
Character Level | Damage (Physical) | |
---|---|---|
Initial Slash | Blast | |
15 | 185% | 152% |
[Enhanced] |
Skill Traits
PvE
Enhanced Spiral Blast | Useful Spiral Blast | |||||||
---|---|---|---|---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |||||
Damage | Critical Rate | Damage | Max Hits | |||||
Initial Slash | Blast | Initial Slash | Blast | Initial Slash | Blast | |||
Critical Hit Rate increased to 100% Damage decreased to 80% |
370.4% | 304.8% | 100% | Max Hits increased Damage decreased to 70% |
324.1% | 266.7% | 1 | 14 |
PvP
Enhanced Spiral Blast | Useful Spiral Blast | ||
---|---|---|---|
Details | Details | ||
Damage | Damage | ||
Initial Slash | Blast | Initial Slash | Blast |
148% | 121.6% | 129.5% | 106.4% |
Tips and Details
- Spiral Blast does 3,511% (1,401% in PvP) Physical Damage. With Useful it does 4,057% (1,619.1% in PvP) Physical Damage.
- This skill can be countered on the first hit.
- The skill is best used on Super Armored or Petrified enemies, since the blow will not deal all hits as they are launched away.
Updates
- 11/07/2013 KR
- Changed hitbox for continuous attack.
- The Blast now become Physical.
- Damage reduced.
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- The hitbox becomes larger.
- 07/23/2015 KR
- Initial Slash's moving distance increased, hitbox improved.
- Cause Stun for 2 seconds.
- Fixed the error the skill will miss when enemies' location is between Initial Slash and Blast.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Dungeon Damage increased.
- PvP Damaged decreased.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.