Chain Fireball: Difference between revisions
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| 20 || 276% || 175.2% | | 20 || 276% || 175.2% | ||
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| [Enhanced] | | [Enhanced] || 303.6% || 193.2% | ||
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Revision as of 12:01, 30 July 2017
[Special Active: Tenacity] Fire 2 small fireballs and end with a big fireball. Enemies hit will be burned for 10 seconds. | |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required |
---|---|
Magician | 1 |
Skill Information
PvE
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Small Fireball | Big Fireball | Small Fireball | Big Fireball | |||
1 | 576% | 523% | 2 | 1 | 100 MP | 6 Seconds |
[Enhanced] | 634% | 575% | 90 MP |
PvP
Character Level | Damage (Magical) | |
---|---|---|
Small Fireball | Big Fireball | |
1 | 230% | 146% |
[Enhanced] | 253% | 161% |
Skill Traits
PvE
Empowered Chain Fireball | Critical Chain Fireball | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage | MP Usage | |||||
Small Fireball | Big Fireball | |||||
20 | Damage increased to 120% | 691.2% | 627.6% | 20 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
[Enhanced] | 760.8% | 690% | [Enhanced] | 108 MP |
PvP
Empowered Chain Fireball | ||
---|---|---|
Level Required | Details | |
Damage | ||
Small Fireball | Big Fireball | |
20 | 276% | 175.2% |
[Enhanced] | 303.6% | 193.2% |
Tips and Details
- Chain Fireball is a decent crowd skill early on due to the piercing effect.
- Although Chain Fireball is affected by Fireball Mastery, the MP reduction effect is only half of the normal reduction. For example, when using the skill with Lv. 4 Fireball Mastery, the MP usage of Chain Fireball is only decreased by 22.5% instead of 45%.
Updates
- 06/27/2013 KR
- Special Active → Active
- 11/07/2013 KR
- MP Cost decreased to 80 from 100.
- Now affected by Fireball Mastery (MP consumption only reduce half of passive)
- If you learn Freezing Point Investigation, this skill now converted to ice balls and damage increased depended of what level of passive.
- 05/15/2014 KR
- 3rd Fireball will no longer knock down.
- Damage increased.
- 08/06/2015 KR
- Active → Special Active.
- Projectile and skill motion speed increased.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Enhanced attribute changed to be Critical.
- 12/29/2016 KR
- Small Fireball damage increased.
- Big Fireball damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Big Fireball damage increased.