Shadow: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Royal Guard]] || 40 | | [[Royal Guard]] || 40 | ||
|} | |} | ||
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| align="left"| 40 || 419% || rowspan=2 | -22 KD || rowspan=2 | 31% || rowspan=2 | 3 Seconds || rowspan=2 | 16 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds | | align="left"| 40 || 419% || rowspan=2 | -22 KD || rowspan=2 | 31% || rowspan=2 | 3 Seconds || rowspan=2 | 16 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 503% | ||
|} | |} | ||
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| align="left"| 40 || 133% | | align="left"| 40 || 133% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 160% | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! colspan= | ! colspan=3 | Killing Blow (1) Shadow !! colspan=2 | Powerful Shadow | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect !! Details | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! [[Status Effects|Shadow]] Duration !! Duration !! Cooldown | ! [[Status Effects|Shadow]] Duration !! Duration !! Cooldown | ||
|- | |- | ||
| {{SkillText|Killing Blow (1)|130}} || 3.9 Seconds || 20.8 Seconds || {{SkillText|Powerful|150}} || 12 Seconds | |||
|} | |} | ||
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*Currently, the knockdown reduction is applied every time a target passes through the shadow, effectively allowing for 0 knockdown when used on an enemy in a corner. | *Currently, the knockdown reduction is applied every time a target passes through the shadow, effectively allowing for 0 knockdown when used on an enemy in a corner. | ||
*As with the knockdown reduction, the Magical Defense decrease is applied as long as a target is standing inside the shadow, making it very effective for bossing. | *As with the knockdown reduction, the Magical Defense decrease is applied as long as a target is standing inside the shadow, making it very effective for bossing. | ||
*The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy | *The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy collides with the shadow for the first time, even if the shadow has already been installed, they will still be damaged and take hitstun. | ||
<br> | <br> | ||
Revision as of 09:09, 31 July 2017
[Active] Summon a shadow to deal damage and reduce knockdown. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Royal Guard | 40 |
Skill Information
PvE
Character Level | Shadow Summoning (Magical) | Shadow | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Knockdown Reduction | Magical Attack/Defense Reduction | Debuff Duration | |||||
40 | 419% | -22 KD | 31% | 3 Seconds | 16 Seconds | 40 MP | 8 Seconds |
[Enhanced] | 503% |
PvP
Character Level | Shadow Summoning (Magical) |
---|---|
40 | 133% |
[Enhanced] | 160% |
Skill Traits
Killing Blow (1) Shadow | Powerful Shadow | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
Shadow Duration | Duration | Cooldown | ||
Skill effect's duration increased to 130% | 3.9 Seconds | 20.8 Seconds | Super Armor added to the skill Cooldown increased to 150% |
12 Seconds |
Tips and Details
- Currently, the knockdown reduction is applied every time a target passes through the shadow, effectively allowing for 0 knockdown when used on an enemy in a corner.
- As with the knockdown reduction, the Magical Defense decrease is applied as long as a target is standing inside the shadow, making it very effective for bossing.
- The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy collides with the shadow for the first time, even if the shadow has already been installed, they will still be damaged and take hitstun.
Trivia
- After the 2015 Skill Tree Revamp, this skill's icon still retains the character silhouette of Noblesse, despite the skill being moved to Royal Guard.
Updates
- 02/26/2015 KR
- MP Cost changed.
- Damage adjusted to match new MP cost.
- Hitstun changed to large hitstun.
- Shadow install duration decreased.
- Gain/Invested SP amount error fixed.
- 09/24/2015 KR
- Moved to Royal Guard's skill tree.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Killing Blow (2) attribute changed to be Powerful.
- 08/11/2016 KR
- Fixed issue where when Shadow is active, on random occasions if the Noblesse is attacked, another shadow will appear in their place which will damage the opponent.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- Fixed issue where Shadow disappear when using the skill with Switching.
- PvE damage increased.
Alternative Names