Dynamo Configuration - Pylon: Difference between revisions
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*It's highly recommended to use this active in mid-air since orbs cannot be placed on top of each other. | *It's highly recommended to use this active in mid-air since orbs cannot be placed on top of each other. | ||
*With '''Arc Tracer''''s [[Hidden Records]] passive at Level 3, duration will increase to 26 seconds. | *With '''Arc Tracer''''s [[Hidden Records]] passive at Level 3, duration will increase to 26 seconds. | ||
*[[Hidden Records]] passive at Level 4 increases '''Dynamo Configuration - Pylon''' time to 28 seconds. | |||
**'''[Enhanced] Dynamo Configuration - Pylon''' hits 80 times for 3,280% Magical Damage, however with [[Hidden Records]] it's 107 for 4,387% Magical Damage if all hits connect on a target. | |||
*With [[Force Field]], '''Dynamo Configuration - Pylon''' MP and cooldown will be cut in half, making '''Light [Enhanced] Pylons''' cost 3 MP and 6 seconds of cooldown allowing you to nigh constantly spam the skill while gaining the MP back. | |||
*The initial cast is capable of triggering titles, however the multihit does not, but the multihit does proc equipment set effects such as Secret Dungeon sets. | |||
*For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts. | *For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts. | ||
** If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them. | ** If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them. |
Revision as of 05:15, 1 August 2017
File:AddSkill18.png | [Active] Create Pylons that give beneficial effects to nearby allies. Effects are linked with a electromagnetic beam and responds when there are within 100 radius. Enemy is not stunned on contact with the beam. (Can also be activated in midair) |
Overlimit (Diabolic Esper Only)
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Psychic Tracer | 30 | 86 | 33 | 42 |
Arc Tracer | ||||
Time Tracer |
Skill Information
PvE
Character Level | Damage (Magical) | Dynamo Configuration - Pylons | Hit Frequency (Particle Beam) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Initial Blow | Particle Beam | MP Recovery Increase | Duration | |||||
30 | 320% | 41% | 10% | 2 Seconds | 3 hits per second | 20 Seconds | 12 MP per Pylon |
12 Seconds |
[Enhanced] 86 | 4 hits per second |
PvP
Character Level | Damage (Magical) | |
---|---|---|
Initial Blow | Particle Beam | |
30 | 128% | 14% |
Skill Traits
Light Dynamo Configuration - Pylons | Evil Dynamo Configuration - Pylons | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | MP Burn | ||||
33 | MP Usage decreased to 50% | 6 MP per Pylon | 42 | Skill will burn 2 MP per hit | -120(+4) MP |
[Enhanced] 86 | -160(+4) MP |
Tips and Details
- It's highly recommended to use this active in mid-air since orbs cannot be placed on top of each other.
- With Arc Tracer's Hidden Records passive at Level 3, duration will increase to 26 seconds.
- Hidden Records passive at Level 4 increases Dynamo Configuration - Pylon time to 28 seconds.
- [Enhanced] Dynamo Configuration - Pylon hits 80 times for 3,280% Magical Damage, however with Hidden Records it's 107 for 4,387% Magical Damage if all hits connect on a target.
- With Force Field, Dynamo Configuration - Pylon MP and cooldown will be cut in half, making Light [Enhanced] Pylons cost 3 MP and 6 seconds of cooldown allowing you to nigh constantly spam the skill while gaining the MP back.
- The initial cast is capable of triggering titles, however the multihit does not, but the multihit does proc equipment set effects such as Secret Dungeon sets.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts.
- If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them.
- This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks.
- This skill can activate Elesis' Super Armor from Knight of Annhilation.
- Targets will only be damaged by one particle beam at a time, even if they are large enough to have multiple beams across them.
Updates
- 12/26/2013 KR
- Fixed so electric beams don't consume or give DP.
- Duration increased from 10>20 seconds.
- Changed so it doesn't do stacked damage.
- Electric beam damage slightly decreased.
- 01/16/2014 KR
- Change the cooldown to 15 seconds.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before cooldown.
- Counter usage changed to 12 MP per orb usage.
- 09/25/2014 KR
- Additional Pylons can not trigger Time Control
- 10/06/2014 KR
- Fixed Pylons triggering promotional avatar set effect.
- This fix also affects the Colossus's Liberator title and any Ara's Henir Equipment (S2).
- Fixed Pylons triggering promotional avatar set effect.
- 10/22/2015 (KR) / 03/16/2016 (NA)
- "Evasion Increase" effect deleted.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Useful" attribute changed to "Light".
- 07/20/2016 KR
- Fixed issue where giving Mana Burn effect to Factory Transform.
- 08/11/2016 KR
- Fixed issue where giving Mana Burn effect to Quicksilver Accel
- 09/29/2016 KR
- Fixed issue where giving Mana Burn effect to Quicksilver Accel
- 10/13/2016 KR
- Fixed issue where is not affected by Transcendent skillslot.
- 01/12/2017 KR
- Installation Hit damage increased.
- Particle Beam damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names