Skill Traits: Difference between revisions
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== Skill Traits == | == Skill Traits == | ||
'''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives | '''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits. | ||
Each Special Active and Active possesses two traits | Each Special Active and Active possesses two traits. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the '''Tome of Amnesia''' is present in the character's inventory. | ||
== Level Requirements == | |||
A skill's traits are unlocked when the player reaches a certain level. The level requirement is dependent on when the skill is learned. | |||
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
|- | |||
! Skills !! Level Requirement | |||
|- | |||
| Base Job Skills || Level 20 | |||
|- | |||
| 1st Job Skills || Level 40 | |||
|- | |||
| 2nd Job Skills || Level 70 | |||
|- | |||
| [[Transcendence]] Skills || Level 99 | |||
|} | |||
== List of Traits == | == List of Traits == | ||
Line 29: | Line 44: | ||
| Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | | Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | ||
|- | |- | ||
| Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore defense and | | Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore guard and 50% defense in PvE{{*}}Skill will ignore guard and 25% defense in PvP | ||
|- | |- | ||
| Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | | Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | ||
Line 37: | Line 52: | ||
| Regenerating (2)<br>(재생하는(2)) || Regenerating (2) || {{*}}Certain chance of reducing cooldown time | | Regenerating (2)<br>(재생하는(2)) || Regenerating (2) || {{*}}Certain chance of reducing cooldown time | ||
|- | |- | ||
| Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break | | Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break{{*}}Cooldown increase | ||
|- | |- | ||
| Evil<br>(사악한) || Evil || {{*}}Skill will burn Mana | | Evil<br>(사악한) || Evil || {{*}}Skill will burn Mana | ||
Line 51: | Line 66: | ||
| Tenacious<br>(집요한) || Persistent || {{*}}Skill will reduce KD per hit | | Tenacious<br>(집요한) || Persistent || {{*}}Skill will reduce KD per hit | ||
|- | |- | ||
| | | Persistent<br>(끈질긴) || Persistent || {{*}}Range/Duration increased | ||
|- | |- | ||
| | | <s>Transcendent<br>(초월한)</s> || <s>Awakened</s> || {{*}}<s>Skill's ability/effect will be changed</s> | ||
|} | |} | ||
<br> | <br> | ||
Line 64: | Line 79: | ||
*11/03/2016 KR | *11/03/2016 KR | ||
**Cooldown increased to 200% effect added to "'''Ruthless'''". | **Cooldown increased to 200% effect added to "'''Ruthless'''". | ||
*07/13/2017 KR | 07/26/2017 NA | |||
**Awakened Trait deleted. | |||
**Unified unlock level of traits based on class advancement : | |||
***Base class : Level 20 | |||
***1st Job : Level 40 | |||
***2nd Job : Level 70 | |||
***Transcendent : Level 99 | |||
<br> | <br> | ||
{{Guides}} | {{Guides}} |
Revision as of 04:42, 8 August 2017
Skill Traits are skill enhancements that replaced the old Skill Notes after the 2015 Character Reborn update.
Skill Traits
Skill Traits are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits.
Each Special Active and Active possesses two traits. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the Tome of Amnesia is present in the character's inventory.
Level Requirements
A skill's traits are unlocked when the player reaches a certain level. The level requirement is dependent on when the skill is learned.
Skills | Level Requirement |
---|---|
Base Job Skills | Level 20 |
1st Job Skills | Level 40 |
2nd Job Skills | Level 70 |
Transcendence Skills | Level 99 |
List of Traits
Each trait has their own unique name. When a skill is equipped with a trait, the name will precede the skill's name. Prior to the 01/27/2016 NA Patch, the trait's name were added to the end of the skill's name instead.
Trait Name | Effect | |
---|---|---|
KR | NA | |
Enhanced (강화된) |
Empowered |
|
Gigantified (거대화된) |
Gigantic |
|
Lighter (가벼워진) |
Light |
|
Heavier (묵직해진) |
Heavy |
|
Useful (유용해진) |
Useful |
|
Maximized (극대화된) |
Enhanced |
|
Innovative (역발상) |
Reversed |
|
Critical (치명적인) |
Critical |
|
Accelerated (가속화된) |
Haste |
|
Regenerating (1) (재생하는(1)) |
Regenerating (1) |
|
Regenerating (2) (재생하는(2)) |
Regenerating (2) |
|
Merciless (무자비한) |
Ruthless |
|
Evil (사악한) |
Evil |
|
Tough (강인한) |
Powerful |
|
Sure-kill (1) (확인사살(1)) |
Killing Blow (1) |
|
Sure-kill (2) (확인사살(2)) |
Killing Blow (2) |
|
Absorbing (흡수하는) |
Absorbing |
|
Tenacious (집요한) |
Persistent |
|
Persistent (끈질긴) |
Persistent |
|
(초월한) |
|
Updates
- 06/30/2016 KR
- "Regenerating (1)" and "Regenerating (2)" tooltip improved.
- 10/20/2016 KR
- "Critical" changed from ignoring 100% defense to 50% defense (25% in PvP).
- 11/03/2016 KR
- Cooldown increased to 200% effect added to "Ruthless".
- 07/13/2017 KR | 07/26/2017 NA
- Awakened Trait deleted.
- Unified unlock level of traits based on class advancement :
- Base class : Level 20
- 1st Job : Level 40
- 2nd Job : Level 70
- Transcendent : Level 99