Iron Body - Strong: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Character Level !! colspan="2" | [[Status Effects|Iron Body - Strong]] !! colspan="2" | [[Status Effects|Super Armor]] !! rowspan="2" | MP Usage || | ! rowspan="2" | Character Level !! colspan="2" | [[Status Effects|Iron Body - Strong]] !! colspan="2" | [[Status Effects|Super Armor]] !! rowspan="2" | MP Usage || rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Damage Increase !! Duration !! Damage Reduce !! Duration | ! Damage Increase !! Duration !! Damage Reduce !! Duration | ||
|- | |- | ||
| align="left" | 20 || rowspan=2 | 20% || rowspan=2 | 7 Seconds || N/A || rowspan=2 | 5 Seconds || rowspan=2 | | | align="left" | 20 || rowspan=2 | 20% || rowspan=2 | 7 Seconds || N/A || rowspan=2 | 5 Seconds || rowspan=2 | 75 MP || rowspan=2 | 20 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 10% | | align="left" | [Enhanced] || 10% | ||
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**Cooldown doubled if used while being attacked. | **Cooldown doubled if used while being attacked. | ||
**Invincibility when casting the skill removed. | **Invincibility when casting the skill removed. | ||
*07/27/2017 KR | |||
**Ability to be used when hit removed. | |||
**MP Usage decreased. | |||
**Cooldown increased. | |||
**Super Armor now activates immediately. | |||
<br> | <br> | ||
Revision as of 18:50, 9 August 2017
[Active] Increases attack power and can reflect an enemy's attacks. It can be used while attacking and when receiving attacks; it will neutralize the damage and knock the enemy down. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Free Knight | 20 | Basic Training Skill Quest |
Skill Information
PvE
Character Level | Iron Body - Strong | Super Armor | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Damage Increase | Duration | Damage Reduce | Duration | |||
20 | 20% | 7 Seconds | N/A | 5 Seconds | 75 MP | 20 Seconds |
[Enhanced] | 10% |
PvP
Character Level | Iron Body - Strong |
---|---|
Damage Increase | |
20 | 10% |
[Enhanced] |
Skill Traits
Haste Iron Body - Strong | Light Iron Body - Strong | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
Cooldown | MP Usage | |||
Normal | Being Attacked | |||
Cooldown decreased to 75% | 12.75 Seconds | 25.5 Seconds | MP Usage decreased to 85% | 102 MP |
Tips and Details
- When hit, nearby foes will bounce away from Elesis, similar to what happens when you hold Z/X in Annihilation Mode.
- You can activate this skill mid-combo in PvP.
- You can also activate this skill even if you can't voluntarily act or if you're hit by any skill that cannot be Mana broken, similar to Mana Shield.
- However, you cannot activate this skill when you are affected by Dryad's Fury or if you're hit by a combo/skill that inflicts Stun.
- You can also activate this skill even if you can't voluntarily act or if you're hit by any skill that cannot be Mana broken, similar to Mana Shield.
- You will take no damage from the attacks that trigger the super armor.
- Iron Body - Strong can not trigger if Elesis possesses Super Armor status or is hit by an attack that does not induce hitstun.
Updates
- 05/15/2014 KR.
- Damage increase decreased.
- Damage increase buff has a separate value for PvP now.
- 11/06/2014 KR
- MP cost increased to 120 MP.
- Revenge attack knocks targets down faster.
- 02/05/2015 KR
- Duration decreased.
- Damage increase decreased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox's location changes to be higher.
- 09/03/2015 KR
- Moved to Free Knight.
- 20% damage reduction during super armor at [Enhanced].
- 04/21/2016 (KR) / 05/18/2016 (NA)
- [Enhanced] damage reduction decreased.
- Fixed skills not consuming MP and activating Iron Body - Strong if used together with Iron Body - Strong.
- 09/08/2016 KR
- Fixed Iron Body - Strong only consuming resources and having no effect if hit right after using the skill while Iron Body - Strong is on.
- 03/30/2017 (KR) / 04/12/2017 (NA)
- Targets hit will be immediately knocked down.
- 04/27/2017 KR
- Cooldown doubled if used while being attacked.
- Invincibility when casting the skill removed.
- 07/27/2017 KR
- Ability to be used when hit removed.
- MP Usage decreased.
- Cooldown increased.
- Super Armor now activates immediately.
Alternative Names