Template:Heroic Equipment Effects: Difference between revisions
From Elwiki
No edit summary |
IceSoulMOG (talk | contribs) No edit summary |
||
Line 23: | Line 23: | ||
| Next attack's damage after 10th attack +{{{W|π₯}}}% (Dungeon) || Weapon | | Next attack's damage after 10th attack +{{{W|π₯}}}% (Dungeon) || Weapon | ||
|- | |- | ||
| Attack/Attacked Damage | | Attack/Attacked Damage +{{{A|π₯}}}% (Dungeon) || Top Piece | ||
|- | |- | ||
| Party's Physical Attack Power +{{{A|π₯}}}% (Not overlapped) || Bottom Piece | | Party's Physical Attack Power +{{{A|π₯}}}% (Not overlapped) || Bottom Piece |
Revision as of 06:45, 15 August 2017
π₯ value | Limitation |
---|---|
11 ~ 15 | Unique Weapon |
6 ~ 10 | Elite Weapon, Unique Armor |
1 ~ 5 | Elite Armor |
Effect | Limitation |
---|---|
Resistance to all attributes for 10 seconds upon attacking -π₯ (10 Stacks) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Ice Zone (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Poison Fog (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Sea of Flames (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a π₯% chance for Gust (Not overlapped) (Dungeon) | Weapon |
Next attack's damage after 10th attack +π₯% (Dungeon) | Weapon |
Attack/Attacked Damage +π₯% (Dungeon) | Top Piece |
Party's Physical Attack Power +π₯% (Not overlapped) | Bottom Piece |
Party's Magical Attack Power +π₯% (Not overlapped) | Bottom Piece |
Party's Physical Defense Power +π₯% (Not overlapped) | Bottom Piece |
Party's Magical Defense Power +π₯% (Not overlapped) | Bottom Piece |
Party's Critical +π₯% (Not overlapped) | Bottom Piece |
Party's Maximize +π₯% (Not overlapped) | Bottom Piece |
Party's Additional Damage +π₯% (Not overlapped) | Bottom Piece |
Party's Damage Reduction +π₯% (Not overlapped) | Bottom Piece |
Party's Attack Speed +π₯% (Not overlapped) | Bottom Piece |
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) | Gloves |
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) | Gloves |
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) | Gloves |
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) | Gloves |
Skill Cooldown Time after 10th attack -π₯% (Dungeon) | Armor only |
Flexibility Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Tenacity Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Strength Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Bravery Skill Cooldown Time -π₯% (Max 20%) (Dungeon) | Armor only |
Ignores Physical Defense Power π₯% (Max 20%) (Dungeon) | - |
Ignores Magical Defense Power π₯% (Max 20%) (Dungeon) | - |
MP Cost - π₯% (Max: 20%) (Dungeon) | - |
Recovery Item Effect +π₯% (Dungeon) | - |
Item Drop Rate +π₯% (Dungeon) | - |
Debuff Effect Duration -π₯% (Dungeon) | - |
Damage upon attacking an enemy with 30% HP or less +π₯% (Dungeon) | - |
Damage received when 30% HP or less -π₯% (Dungeon) | - |
Skill Cooldown Time upon defeating a Supreme Monster -π₯% (Dungeon) | - |
Damage dealt to Boss Monsters +π₯% (Dungeon) | - |
Damage dealt by Boss Monsters -π₯% (Dungeon) | - |
Damage increase in proportion to HP lost +π₯% (Dungeon) | - |