Install - Charged Impulser: Difference between revisions
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! Installation Hit (Magical) !! Explosion (Physical) | ! Installation Hit (Magical) !! Explosion (Physical) | ||
|- | |- | ||
| align="left" | 70 || 256% || | | align="left" | 70 || 256% || 573% × Duration || 8 Seconds || 100 MP || 30 DP || 10 seconds | ||
|} | |} | ||
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! Installation Hit (Magical) !! Explosion (Physical) | ! Installation Hit (Magical) !! Explosion (Physical) | ||
|- | |- | ||
| align="left" | 70 || 128% || | | align="left" | 70 || 128% || 175% × Duration | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! colspan= | ! colspan=2 | Haste Install - Charged Impulser !! colspan=2 | Evil Install - Charged Impulser | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Cooldown !! MP Burn | ! Cooldown !! MP Burn | ||
|- | |- | ||
| | | {{SkillText|Haste|80}} || 8 Seconds || {{SkillText|Evil|5}} || -30 MP(untested) | ||
|} | |} | ||
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*06/15/2017 KR | *06/15/2017 KR | ||
**Fixed issue where not affected by "MP Usage Reduce" effect. | **Fixed issue where not affected by "MP Usage Reduce" effect. | ||
*07/27/2017 KR | |||
**PvE damage increased. | |||
**PvP damage decreased. | |||
<br> | <br> | ||
Revision as of 02:36, 16 August 2017
File:MMTrans1.png | [Special Active: Tenacity] Activate Dynamo Factory [Charged Impulser] Mode. When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for. |
Self BuffDynamo Factory ModeSelf BuffDynamo Factory Mode
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Dynamo Mutation Point
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Requirements
Class | Level Required |
---|---|
Mastermind : Transcendent | 70 |
Skill Information
PvE
Level Required | Damage | Duration | MP Usage | DP Usage | Cooldown | |
---|---|---|---|---|---|---|
Installation Hit (Magical) | Explosion (Physical) | |||||
70 | 256% | 573% × Duration | 8 Seconds | 100 MP | 30 DP | 10 seconds |
PvP
Level Required | Damage | |
---|---|---|
Installation Hit (Magical) | Explosion (Physical) | |
70 | 128% | 175% × Duration |
Skill Traits
Haste Install - Charged Impulser | Evil Install - Charged Impulser | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Burn | ||
Cooldown decreased to 80% | 8 Seconds | Skill will burn 5 MP per hit | -30 MP(untested) |
Updates
- 08/25/2016 KR
- Fixed issue where damage doesn't increase during awakening.
- 11/16/2016 KR
- Black hole range decreased.
- 12/01/2016 KR
- Fixed issue where summoning Dynamo Factory Mode can proc Elements.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 06/15/2017 KR
- Fixed issue where not affected by "MP Usage Reduce" effect.
- 07/27/2017 KR
- PvE damage increased.
- PvP damage decreased.
Alternative Names