Iron Body - Strong: Difference between revisions
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**MP Usage decreased. | **MP Usage decreased. | ||
**Cooldown increased. | **Cooldown increased. | ||
**Pushback feature removed. | |||
**Super Armor now activates immediately. | **Super Armor now activates immediately. | ||
<br> | <br> |
Revision as of 02:25, 17 August 2017
[Active] Increases attack power and enter super armor state. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Free Knight | 20 | Basic Training Skill Quest |
Skill Information
PvE
Character Level | Iron Body - Strong | MP Usage | Cooldown | ||
---|---|---|---|---|---|
Physical/Magical Attack Increase | Damage Reduce | Duration | |||
20 | 20% | N/A | 7 Seconds | 75 MP | 20 Seconds |
[Enhanced] | 10% |
PvP
Character Level | Iron Body - Strong |
---|---|
Physical/Magical Attack Increase | |
20 | 10% |
[Enhanced] |
Skill Traits
Haste Iron Body - Strong | Light Iron Body - Strong | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Cooldown decreased to 75% | 15 Seconds | MP Usage decreased to 85% | 64 MP |
Tips and Details
- All debuffs (Stun, Flattened, Bound, Poison, etc) can still activate after the activation of Iron Body - Strong.
- You are still affected by KD calculations, so if you hit the KD limit, you will still fall down.
Updates
- 05/15/2014 KR.
- Damage increase decreased.
- Damage increase buff has a separate value for PvP now.
- 11/06/2014 KR
- MP cost increased to 120 MP.
- Revenge attack knocks targets down faster.
- 02/05/2015 KR
- Duration decreased.
- Damage increase decreased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox's location changes to be higher.
- 09/03/2015 KR
- Moved to Free Knight.
- 20% damage reduction during super armor at [Enhanced].
- 04/21/2016 (KR) / 05/18/2016 (NA)
- [Enhanced] damage reduction decreased.
- Fixed skills not consuming MP and activating Iron Body - Strong if used together with Iron Body - Strong.
- 09/08/2016 KR
- Fixed Iron Body - Strong only consuming resources and having no effect if hit right after using the skill while Iron Body - Strong is on.
- 03/30/2017 (KR) / 04/12/2017 (NA)
- Targets hit will be immediately knocked down.
- 04/27/2017 KR
- Cooldown doubled if used while being attacked.
- Invincibility when casting the skill removed.
- 07/27/2017 KR
- Ability to be used when hit removed.
- MP Usage decreased.
- Cooldown increased.
- Pushback feature removed.
- Super Armor now activates immediately.
Alternative Names