Dark Magician: Difference between revisions
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| [[File:DMCombo1.png]] | | [[File:DMCombo1.png]] | ||
| '''Dark Plasma Ball''' | | '''Dark Plasma Ball''' | ||
Fires two fireballs and retreat backwards while projecting a dark plasma ball. It | Fires two fireballs and retreat backwards while projecting a dark plasma ball. It does 10 hits and dissipates faster if more targets are around. | ||
*''Post KR 06/26/2014 patch:'' | *''Post KR 06/26/2014 patch:'' | ||
**MP cost changed from 10 to 6. Maximum hit count increased and can hit up to 9 times on one target. Hits become gradually slower and hitstun only occurs during first 6 hits. | **MP cost changed from 10 to 6. Maximum hit count increased and can hit up to 9 times on one target. Hits become gradually slower and hitstun only occurs during first 6 hits. | ||
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| [[File:DMCombo2New.png]] | | [[File:DMCombo2New.png]] | ||
| '''Surprise Plasma Ball''' | | '''Surprise Plasma Ball''' | ||
After smacking the enemy once while running, teleport above them and smash down | After smacking the enemy once while running, teleport above them and smash down. Ends by retreating backwards while projecting a dark plasma ball. The Plasma Ball dissipates faster with more targets. | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
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| align=center | {{CZ}}{{CZ}}{{CUZ}}{{CZ}} | | align=center | {{CZ}}{{CZ}}{{CUZ}}{{CZ}} | ||
| '''Plasma Ball Combos''' | | '''Plasma Ball Combos''' | ||
Replaces the magic orb in {{CZ}}{{CZ}}{{CUZ}}{{CZ}} | Replaces the magic orb in {{CZ}}{{CZ}}{{CUZ}}{{CZ}} with a plasma ball. Plasma balls have the same properties as other combos. The Plasma Ball dissipates faster with more targets. | ||
| | | | ||
{{CZ}} 161% Phy. Damage <br> | {{CZ}} 161% Phy. Damage <br> |
Revision as of 19:50, 9 September 2017
“ | You can't handle this!
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File:DMNEW.png Dark Magician
Specialty
The Dark Magician is a mixed range magic user utilizing the power of darkness to deal high magic damage. With her refined intelligence and magic use, the Dark Magician is capable of enormous amounts of damage, allowing efficient elimination of her enemies. Devoting her life to the magic arts she has become more powerful and versatile than anyone expected. With highly strategic skills, she is a benefit to any party.
Background
Since ancient times, magicians trained not only on the basics, but on their spiritual power too.
In order to obtain greater power, they have to gain access to the power of "El". Magicians without strong spiritual strength and control will sink into the depths of the magic world and erode, that being said, a dark magician who needs even more power will require even more training. Even though they are able to gain more power, if their spiritual power cannot resist the influence of darkness, they will become a half-human, half-demon being. True practitioners of dark magic are rare, as most of the magicians are usually elderly people. Even so, Aisha's body has a special essence that isolates such influence, along with her immature age, allows her to obtain dark magic, while avoiding the influence of demon world. However, Aisha's spiritual power is not stable, and if influenced by the path of darkness, she will become a creature scarier than any demon.
So, in order for her to obtain great power she must bear the great risk of a Dark Magician.
First Class Advancement
Skill Tree
Additional Combos
: All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image | Description | Damage |
---|---|---|
File:DMCombo1.png | Dark Plasma Ball
Fires two fireballs and retreat backwards while projecting a dark plasma ball. It does 10 hits and dissipates faster if more targets are around.
|
|
File:DMCombo2New.png | Surprise Plasma Ball
After smacking the enemy once while running, teleport above them and smash down. Ends by retreating backwards while projecting a dark plasma ball. The Plasma Ball dissipates faster with more targets. |
|
File:DMCombo5.png | Midair Plasma Ball
After creating a magic circle, fire a plasma ball from the tip of your staff. The plasma ball can move diagonally slowly. |
|
File:DMCombo3.png | Magic Touch
Aisha shoots two fireballs, launches the targets with a field blast, hits them with a magic globe and knocks down at the end. |
324% Mag. Damage |
Plasma Ball Combos
Replaces the magic orb in with a plasma ball. Plasma balls have the same properties as other combos. The Plasma Ball dissipates faster with more targets. |
161% Phy. Damage |
Skills
- REDIRECT Dark Magician/Skills
Gallery
Artwork
-
Dark Magician's Portrait, illustrated by RESS/흑주돈
-
Dark Magician's Concept Artwork, designed by RESS
Miscellaneous
-
Comparison between old and new models after 08/06/2015 (KR)
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Idle pose and Promo avatar.
Tips and Details
- Dark Magician's Dark Plasma Ball is quite effective against shielded mobs, with the exception of the >>ZXX combo.
- The part where she retreat backwards in xx<x is good for evasion, with perfect timing.
Trivia
- Dark Magician's Promotion Weapon Costume changes when awakened.
Alternative Names
Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
Nova Imperator |
Revenant |
Physical Fury Guardian |
Magical Shooting Guardian |
Magical Shelling Guardian |
Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
Comet Crusader |
Fatal Phantom |
Centurion |
Dius Aer |
Physical Little Hsien |
Magical Little Devil |
Physical Little Specter |
Magical Little Helper |
Sakra Devanam |
Yama Raja |
Asura |
Marici |
Apsara |
Devi |
Shakti |
Surya |
Physical Saber Knight |
Magical Pyro Knight |
Physical Dark Knight |
Magical Soar Knight |
Grand Master |
Blazing Heart |
Crimson Avenger |
Patrona |
Empire Sword |
Flame Lord |
Bloody Queen |
Adrestia |
Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
Physical Affect Tracer |
Lunatic Psyker |
Mastermind |
Diabolic Esper |
Dissembler |
Doom Bringer |
Dominator |
Mad Paradox |
Overmind |
Physical Chiliarch |
Magical Royal Guard |
Physical Diabla |
Magical Emptiness |
Dreadlord |
Noblesse |
Demonio |
Turbids |
Catastrophe |
Innocent |
Diangelion |
Demersio |
Physical Heavy Barrel |
Physical Bloodia |
Magical Valkyrie |
Magical Metal Heart |
Storm Trooper |
Crimson Rose |
Freyja |
Optimus |
Tempest Burster |
Black Massacre |
Minerva |
Prime Operator |
Physical Lofty: Executor |
Magical Lofty: Anpassen |
Magical Lofty: Wanderer |
Physical Lofty: Schreier |
Arme Thaumaturgy |
Erbluhen Emotion |
Apostasia |
Schatz Reprise |
Richter |
Bluhen |
Herrscher |
Opferung |
Physical Sparky Child |
Magical Twinkle Child |
Physical Rusty Child |
Magical Rough Child |
Rumble Pumn |
Shining Romantica |
Daydreamer |
Punky Poppet |
Eternity Winner |
Radiant Soul |
Nisha Labyrinth |
Twins Picaro |
Physical Second Revenger |
Magical Second Selection |
Physical Second Grief |
Magical Second Dejection |
Silent Shadow |
Stellar Caster |
Pale Pilgrim |
Hazy Delusion |
Liberator |
Celestia |
Nyx Pieta |
Morpheus |
Physical Poten Finder |
Physical Fortune Finder |
Magical Path Finder |
Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |