Skill Traits/de: Difference between revisions
→Liste der Attribute
Line 28: | Line 28: | ||
! Attributname !! Effekt | ! Attributname !! Effekt | ||
|- | |- | ||
| Verstärkt || *Angriffskraft steigt | | Verstärkt || {{*}}Angriffskraft steigt | ||
|- | |- | ||
| Gigantified<br>(거대화된) || Gigantic || {{*}}Skill radius / size increase | | Gigantified<br>(거대화된) || Gigantic || {{*}}Skill radius / size increase | ||
|- | |- | ||
| | | Leichter || {{*}}Ressourcen-Verbrauch sinkt | ||
|- | |- | ||
| | | Schwerer || {{*}}Angriffskraft steigt{{*}}Cooldown wird verlängert | ||
|- | |- | ||
| | | Nützlicher || {{*}}Angriffskraft sinkt{{*}}Trefferanzahl steigt | ||
|- | |- | ||
| Maximized<br>(극대화된) | | Maximized<br>(극대화된) || {{*}}Critical hit rate increase to 100%{{*}}Attack Power decrease | ||
|- | |- | ||
| Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | | Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | ||
|- | |- | ||
| | | Tödlicher || {{*}}Ressourcen-Verbrauch steigt{{*}}Im Dungeon wird 50% Abwehr ignoriert{{*}}Im PvP wird 25% Abwehr ignoriert | ||
|- | |- | ||
| Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | | Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | ||
|- | |- | ||
| | | Regenerierend (1) || {{*}}Bei Aktivierung wird mit bestimmter Wahrscheinlichkeit ein Teil des verwendeten Manas wiederhergestellt | ||
|- | |- | ||
| | | Regenerierend (2) || {{*}}Certain chance of reducing cooldown time | ||
|- | |- | ||
| | | Unbarmherzig || {{*}}Unterbricht Mana-Break des Gegners{{*}}Cooldown steigt | ||
|- | |- | ||
| | | Bösartig || {{*}}Bei Treffer werden MP des Gegners verbrannt | ||
|- | |- | ||
| Tough<br>(강인한) | | Tough<br>(강인한) || {{*}}Super Armor added to the skill{{*}}Cooldown increase | ||
|- | |- | ||
| | | Sicherer (1) || {{*}}Dauer verliehener Effekte wird verlängert | ||
|- | |- | ||
| | | Sicherer (2) || {{*}}Skill effect's effectiveness increase | ||
|- | |- | ||
| | | Absorbierend || {{*}}Bei Treffer steigt der Mana-Erhalt | ||
|- | |- | ||
| Tenacious<br>(집요한) | | Tenacious<br>(집요한) || {{*}}Skill will reduce KD per hit | ||
|- | |- | ||
| Persistent<br>(끈질긴) || Persistent || {{*}}Range/Duration increased | | Persistent<br>(끈질긴) || Persistent || {{*}}Range/Duration increased |