Binding Circle: Difference between revisions
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Revision as of 11:12, 15 October 2017
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Magician | 20 | Basic Training Skill Quest |
Skill Information
Level Required | Binding Radius | Time Stop Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|
Ground | Air | ||||
20 | 600 | 2 Seconds | 140 MP | 15 Seconds | N/A |
[Enhanced] | 130 MP | 20 Seconds |
Skill Traits
Regenerating (1) Binding Circle | Regenerating (2) Binding Circle | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect | Details |
MP Recover | Cooldown | |||
20 | 33% chance of regaining 50% of the MP Usage | 70 MP | 15% chance of lowering cooldown to 0% | 0 Seconds |
[Enhanced] | 65 MP |
Tips and Details
- Binding Circle deals no damage.
- When targets are in range of Binding Circle, they will immediately stand still, allowing you to either run away or start a combo.
- You will still get hit if the target was swinging their weapon at the time of the skill and you went too close.
Trivia
- Binding Circle's animation looks identical to the first part of Dimension Witch's Fate Space, as both are Time-element spells.
- In the past, the Binding effect of this skill had its own status icon when equipped with the Skill Note.
- The icon is now used as Middle Kick's Fracture icon.
Updates
- 07/04/2013 KR
- Changed so leveling doesn't decrease the MP consumption.
- 11/07/2013 KR
- Radius increased greatly
- Radius increase per level increased and becomes the current radius at max level.
- 07/23/2015 KR
- Fixed problem where Binding Circle skill note debuff effect was not being removed by Ancient Guardian Set's "Remove debuff upon awakening".
- 08/06/2015 KR
- Changed so that it can be used in mid-air in [Enhanced] level.
- 01/21/2016 KR
- Fixed issue where can be used in air without being in [Enhanced] state.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- MP Usage increased.
- Range decreased.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Can no longer be memorized.
- [Enhanced] effect change from "Can be used while in midair." to "Can be used while in midair but have an extra 5 seconds cooldown."
- Light attribute changed to be Regenerating (1).
- Persistent attribute changed to be Regenerating (2).
- 12/29/2016 KR
- Fixed issue where cooldown increase effect not work when using the skill in mid-air in [Enhanced] level.