Violent Attack/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:Violent Attack}}{{Languages|Violent Attack}} | __NOTOC__{{DISPLAYTITLE:Violent Attack}}{{Languages|Violent Attack (Force)}} | ||
<div style="float: right;">{{#ev:youtube|DO6wmAh9bQo|300}}</div> | <div style="float: right;">{{#ev:youtube|DO6wmAh9bQo|300}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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*Enemies cannot mana break the Aerial Somersault Kick. | *Enemies cannot mana break the Aerial Somersault Kick. | ||
*The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground. | *The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground. | ||
*A medium sized enemy can take anywhere from 15 to 25 hits depending on the height of your jump, dealing around 6,343% to 10,073% Physical Damage. | *A medium-sized enemy can take anywhere from 15 to 25 hits depending on the height of your jump, dealing around 6,343% to 10,073% Physical Damage. | ||
**Unlike the normal version, '''Useful''' is a viable trait as well, allowing for around 24 to 38 hits, dealing around 6,790% to 10,445.4% Physical Damage. Due to the marginal damage benefit and the lack of good MP recovery options on '''Anemos''' however, '''Reversed''' is still the preferred option. | **Unlike the normal version, '''Useful''' is a viable trait as well, allowing for around 24 to 38 hits, dealing around 6,790% to 10,445.4% Physical Damage. Due to the marginal damage benefit and the lack of good MP recovery options on '''Anemos''' however, '''Reversed''' is still the preferred option. | ||
*With the Reversed trait, the skill will cost 180 MP, making the Damage / MP ratio exceptionally good. However, it does increase the cooldown significantly. | *With the Reversed trait, the skill will cost 180 MP, making the Damage / MP ratio exceptionally good. However, it does increase the cooldown significantly. | ||
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{{AnSkills}} | {{AnSkills}} | ||