Immersed in Nature: Difference between revisions
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Dreamslayer (talk | contribs) m (Added a note to refer to Call of the Wind to buff this. Also tried to add AnSkill reference, but was already fixed.) |
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== Tips and Details == | == Tips and Details == | ||
*This is best used with high modifier, single hit Special Actives like [[Gyro Kick]]. | *This is best used with high modifier, single hit Special Actives like [[Gyro Kick]]. | ||
**If using Gyro Kick, proc [[Call of the Wind]] first to maximize damage. | |||
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Revision as of 02:32, 3 December 2017
- English
File:ANPassive1.png | [Passive] Become one with the spirits of wind in order to enhance the usage of Nature's Force. |
When Awakening, receive an "Assimilation of Nature" buff, whose duration depends on the number of awakening orbs consumed. This buff negates consumption of Nature's Force when triggered on Skills and Commands. Further, when Nature's Force is activated during the buff, the Nature's Force explosion will act as a Double Hit, based on the damage of the attack that activated it. Maximization still applies to this double hit. |
Requirements
Class | Level Required |
---|---|
Anemos | 99 |
Skill Information
Skill Level | Level Required | Upon Awakening with: | ||
---|---|---|---|---|
1 orb | 2 orbs | 3 orbs | ||
1 | 99 | 15 seconds | 30 Seconds | 45 Seconds |
Tips and Details
- This is best used with high modifier, single hit Special Actives like Gyro Kick.
- If using Gyro Kick, proc Call of the Wind first to maximize damage.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 자연과의 동화 | Assimilation of Nature |