Bethma Lake (Night): Difference between revisions
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(Created page with "=베스마호수(밤); Besma Lake (Night)= The Elsword Team crosses the lake at Night in order to find the source of this "Evil" and encounters the DARK KITDEUN. ==Mobs== '''Dar...") |
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'''Dark Lizardman (Spear)''': An inquisitive lizardman that keeps looking around. Deals quick, short attacks with its spear. It can now turn transparent. <br/> | '''Dark Lizardman (Spear)''': An inquisitive lizardman that keeps looking around. Deals quick, short attacks with its spear. It can now turn transparent. <br/> | ||
'''Dark Lizardman (Club)''': A bigger, stronger lizardman who uses a club and is armoured. Deals quick, strong attacks with the club. Can activate super armour when doing heavy attacks.<br/> | '''Dark Lizardman (Club)''': A bigger, stronger lizardman who uses a club and is armoured. Deals quick, strong attacks with the club. Can activate super armour when doing heavy attacks.<br/> | ||
''' | '''FireKomodo''': Similar to the Yellow Salamander, it attacks by charging towards you but can now breathe fire at you causing the burn ailment.<br/> | ||
'''Armadillo''': The armadillo is always angry, even at night. Exactly the same as the one in [[3-1|3-1]].<br/> | '''Armadillo''': The armadillo is always angry, even at night. Exactly the same as the one in [[3-1|3-1]].<br/> | ||