Phantom Seeker: Difference between revisions

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! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Hit !! Drone Strikes
! Initial Hit !! Drone Strike
|-
|-
| align="left" | 35 || rowspan=2 | 709% || rowspan=2 | 264% || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 60 DP || 23 Seconds
| align="left" | 35 || rowspan=2 | 709% || rowspan=2 | 264% || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 60 DP || 23 Seconds
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! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Hit !! Drone Strikes
! Initial Hit !! Drone Strike
|-
|-
| align="left" | 35 || rowspan=2 | 198% || rowspan=2 | 73%
| align="left" | 35 || rowspan=2 | 198% || rowspan=2 | 73%
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! rowspan=2 | MP Usage !! colspan=2 | Damage !! rowspan=2 | Cooldown
! rowspan=2 | MP Usage !! colspan=2 | Damage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Hit !! Drone Strikes
! Initial Hit !! Drone Strike
|-
|-
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || 70 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 992.6% || rowspan=2 | 369.6% || 34.5 Seconds
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || 70 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 992.6% || rowspan=2 | 369.6% || 34.5 Seconds
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! colspan=2 | Damage
! colspan=2 | Damage
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Hit !! Drone Strikes
! Initial Hit !! Drone Strike
|-
|-
| 70 || rowspan=2 | 277.2% || rowspan=2 | 102.2%
| 70 || rowspan=2 | 277.2% || rowspan=2 | 102.2%

Revision as of 04:03, 17 December 2017

[Special Active: Bravery]
Creates two drones that follows your enemy and then change targets after each hit.
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Cooldown is decreased by 5 seconds.


Requirements

Class Level Required
Mastermind 35


Skill Information

PvE

Level Required Damage (Physical) Duration MP Usage DP Recovery Cooldown
Initial Hit Drone Strike
35 709% 264% 5 Seconds 300 MP 60 DP 23 Seconds
[Enhanced] 18 Seconds


PvP

Level Required Damage (Physical)
Initial Hit Drone Strike
35 198% 73%
[Enhanced]


Skill Traits

PvE

Light Phantom Seeker Heavy Phantom Seeker
Attribute Effect Details Level Required Attribute Effect Details
MP Usage Damage Cooldown
Initial Hit Drone Strike
MP Usage decreased to 80% 240 MP 70 Damage increased to 144%
Cooldown increased to 120%
992.6% 369.6% 34.5 Seconds
[Enhanced] 27 Seconds


PvP

Heavy Phantom Seeker
Level Required Details
Damage
Initial Hit Drone Strike
70 277.2% 102.2%
[Enhanced]


Tips and Details

  • This skill is useful against grouped mobs because this skill has an initial hit that applies once per target.
  • If this skill is used against one target, the maximum amount of hits is 14.
    • Each drone hits seven times. The first hit per drone simultaneously does initial hit and drone strike damage.
    • 14 hits are achieved on a Giant Training Monkey only if you stand next to it. The slightest variation, including what side you're on, can lead to less hits because the drones expire in the middle of their seventh pass.


Updates

  • 03/20/2014 KR
    • Changed from 230 MP/60 DP to 300 MP
    • Multi hits after the initial hit damage decreased..
    • Initial hit hitstun increased, Multi hits hitstun decreased.
  • 11/06/2014 KR
    • Added Damage Penalty after travels further.
      • Damage Decreased by 15% per second.
    • Only hitstun at first hit.
  • 09/24/2015 KR
    • Moved to Mastermind's skill tree.
    • During Awakening, a maximum of 3 Dynamo Mutation Point will be consumed.
      • For each mutation point used, damage of the skill is increased.
  • 03/24/2016 KR
    • Fixed issue where damage penalty is not work.
  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • Damage Increase per Dynamo Mutation Point decreased.
  • 06/30/2016 KR
    • PvP damage decreased.
    • Damage Penalty deleted.
    • Enhanced attribute changed to be Light.
    • Reversed attribute changed to be Heavy.
  • 10/20/2016 (KR) / 11/23/2016 (NA)
    • PvP damage decreased.
    • Drone Strikes damage decreased.
  • 01/25/2017 KR
    • Damage decreased.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
Japan ファントムシーカー Phantom Seeker
China (Simplified Chinese) 魅影追踪 Phantom Chase
Germany Phantomsucher Phantom Seeker
Spain Buscador fantasmal Phantom Seeker
France Fantôme traqueur Tracker Phantom
Italy Ricerca fantasma Phantom Seek
Poland Śmiercionośne Fantomy Deadly Phantom
Brazil Perseguidor Fantasma Phantom Seeker


Template:MMSkills