Plasma Cutter: Difference between revisions
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*'''Plasma Cutter''' can deal a total of 7,056% (2,772% in PvP) Magical Damage. When awakened, it can deal a total of 9,030% (3,570% in PvP) Magical Damage, assuming all hits connect. | *'''Plasma Cutter''' can deal a total of 7,056% (2,772% in PvP) Magical Damage. When awakened, it can deal a total of 9,030% (3,570% in PvP) Magical Damage, assuming all hits connect. | ||
**With '''Heavy''', it can deal a total of 9,878.4% (3,880.8% in PvP) Magical Damage. When awakened, it can deal a total of 12,642% (4,998% in PvP) Magical Damage, assuming all hits connect. | **With '''Heavy''', it can deal a total of 9,878.4% (3,880.8% in PvP) Magical Damage. When awakened, it can deal a total of 12,642% (4,998% in PvP) Magical Damage, assuming all hits connect. | ||
*The lasers in this skill each have their own range and hitbox | *The lasers in this skill each have their own range and hitbox. The angle of each laser constantly changes during the skill so far-off enemies may only be partially hit by each laser. | ||
**One of the lasers has a much longer range than the others. | **One of the lasers has a much longer range than the others. | ||
**This skill pushes enemies away, so it is best used on enemies in Super Armor to ensure they take full damage from each of the lasers. | **This skill pushes enemies away, so it is best used on enemies in Super Armor to ensure they take full damage from each of the lasers. |
Revision as of 12:56, 26 December 2017
File:AishaS31.png | [Special Active: Bravery] Shoot laser beams at your fingertips. The number of beams is increased if used while Awakened. |
Available for Memorize
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Void Princess | 35 |
Skill Information
PvE
Level Required | Death Ray (Magical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Normal | Awakening | Max Hits Per Ray | Ray Count | ||||
Normal | Awakening | ||||||
35 | 112% | 86% | 21 | 3 | 5 | 300 MP | 22 Seconds |
[Enhanced] | 18 Seconds |
PvP
Level Required | Death Ray (Magical) | |
---|---|---|
Normal | Awakening | |
35 | 44% | 34% |
[Enhanced] |
Skill Traits
PvE
Light Plasma Cutter | Heavy Plasma Cutter | |||||
---|---|---|---|---|---|---|
Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | ||||
Normal | Awakening | |||||
MP Usage decreased to 80% | 240 MP | 70 | Damage increased to 144% Cooldown increased to 120% |
156.8% | 120.4% | 33 Seconds |
[Enhanced] | 27 Seconds |
PvP
Heavy Plasma Cutter | ||
---|---|---|
Level Required | Details | |
Damage | ||
Normal | Awakening | |
70 | 61.6% | 47.6% |
[Enhanced] |
Tips and Details
- Plasma Cutter can deal a total of 7,056% (2,772% in PvP) Magical Damage. When awakened, it can deal a total of 9,030% (3,570% in PvP) Magical Damage, assuming all hits connect.
- With Heavy, it can deal a total of 9,878.4% (3,880.8% in PvP) Magical Damage. When awakened, it can deal a total of 12,642% (4,998% in PvP) Magical Damage, assuming all hits connect.
- The lasers in this skill each have their own range and hitbox. The angle of each laser constantly changes during the skill so far-off enemies may only be partially hit by each laser.
- One of the lasers has a much longer range than the others.
- This skill pushes enemies away, so it is best used on enemies in Super Armor to ensure they take full damage from each of the lasers.
Old Version
- In the past, Plasma Cutter only had a single laser outside of awakening, while 4 more were added at set intervals while casting the skill inside of awakening.
Updates
- 06/26/2014 KR
- Pushing distance decreased.
- 3 Inner Beams damage increased.
- 2 Outer Beams damage decreased.
- 11/06/2014 KR
- Damage decreased.
- 04/20/2015 KR
- Pushing distance increased.
- 06/08/2015 KR
- 3 lasers are casted when used in unawakened instead of 1.
- Fatigue state removed.
- 03/10/2016 KR
- Fixed issue where the skill getting different mp recovery and awakening charge depending on distance.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Absorbing" attribute changed to "Light".
- "Persistent" attribute changed to "Heavy".
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Casting Speed increased by 20%.
- Can cancel end motion with walk/backwalk/dash commands.
- 04/27/2017 (KR)
- Damage decreased.
- 11/02/2017 (KR) / 11/15/2017 (NA)
- Damage increased.