Circle Flame: Difference between revisions
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|JP=サークルフレイム|JPName=Circle Flame | |JP=サークルフレイム|JPName=Circle Flame | ||
|CN=火焰之环 |CNName=Flame Circle | |CN=火焰之环 |CNName=Flame Circle | ||
|DE=Flammenkreis |DEName=Flame Circle | |||
|IT=Cerchio infuocato |ITName=Fire Circle | |||
|PL=Płomienny Krąg |PLName=Flame Circle | |||
|ES=Círculo de llamas |ESName=Flame Circle | |||
|BR=Circulo de Chamas |BRName=Flame Circle | |||
}} | }} | ||
<br> | <br> | ||
{{EMSkills}} | {{EMSkills}} | ||
Revision as of 21:40, 29 December 2017
[Active] Summon 3 fireballs that push nearby enemies away. Damage increase as the fireball travels further away. (Can also be activated in midair) | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Elemental Master | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Fireball Summon | Fireball Hit | Fireball Summon | Fireball Hit | |||
35 | 138% | 405% | 18 | 18 | 40 MP | 6 Seconds |
[Enhanced] | 32 MP |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Fireball Summon | Fireball Hit | |
35 | 55% | 162% |
[Enhanced] |
Skill Traits
PvE
Heavy Circle Flame | Powerful Circle Flame | ||||
---|---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | ||
Damage | Cooldown | Cooldown | |||
Fireball Summon | Fireball Hit | ||||
Damage increased to 144% Cooldown increased to 120% |
193.2% | 567% | 9 Seconds | Super Armor added to the skill Cooldown increased to 150% |
9 Seconds |
PvP
Heavy Circle Flame | |
---|---|
Details | |
Damage | |
Fireball Summon | Fireball Hit |
77% | 226.8% |
Tips and Details
- Circle Flame does not inflict burned condition like normal fireballs
- Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
- While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits.
- The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.
Trivia
- This skill used to be affected by High Magician's Freezing Point Investigation, turning the fireballs into ice balls.
Updates
- 03/29/2012 KR
- Each fireball pierces 2 more times.
- Damage decreases when the fireballs first appears.
- 11/07/2013 KR
- If you learn Freezing Point Investigation, this skill now converted to ice balls, but will not affect damage increase from passive.
- Damage from each fireball is reduced with the skill note.
- 08/06/2015 KR
- Deleted from Dark Magician and Battle Magician's skill tree. Moved to Elemental Master's.
- 08/13/2015 KR
- Changed so damage increases after the circle flame s created.
- Total damage is same as before.
- Changed so damage increases after the circle flame s created.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Reversed attribute changed to be Powerful.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names