Atomic Shield: Difference between revisions
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|UK=Atom Shield | |UK=Atom Shield | ||
|IT=Scudo Atomico |ITName=Atomic Shield | |||
|DE=Atomschild |DEName=Atomic Shield | |||
|ES=Escudo atómico |ESName=Atomic Shield | |||
|PL=Tarcza Atomowa |PLName=Atomic Shield | |||
|BR=Escudo Atómico |BRName=Atomic Shield | |||
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{{CNSkills}} | {{CNSkills}} | ||
Revision as of 20:47, 3 January 2018
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[Special Active: Tenacity] Summons Nasod nano-drones to create a defensive shield. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Nemesis | 55 |
Skill Information
PvE
Level Required | Energy Layer | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|
Damage Reduction | Atomic Shield (Weaken) | Range | Duration | ||||
Damage Amplifier |
Movement Decrease | ||||||
55 | 80% | 35% | N/A | 600 | 10 Seconds | 100 MP | 20 Seconds |
[Enhanced] | -50% |
PvP
Level Required | Energy Layer |
---|---|
Damage Reduction | |
55 | 40% |
[Enhanced] |
Skill Traits
Killing Blow (1) Atomic Shield | Light Atomic Shield | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Duration | MP Usage | ||
Skill effect's duration increased to 110% | 11 Seconds | MP Usage decreased to 90% | 90 MP |
Tips and Details
- Maximum of 1 shield at a time, even if there are multiple Code Nemesis players.
- Creating a second shield while the first one is still active will cause the first one to explode.
- Enemies inside the area of the shield will receive increased damage from you and allies for the duration, making this skill quite a powerful tool in both PvE and PvP, especially when combined with both Wind enchantment and high Critical rate. This can be enhanced further through the use of Tactical Field from a Tactical Trooper in your party.
Trivia
- Oddly enough, the shield acts as a separate mob, and could be buffed by something such as Deadly Chaser's Sharpshooter Syndrome.
Updates
- ??/??/2012 KR
- Increased max HP and damage reduction.
- 12/13/2012 KR
- Added debuff feature.
- Cannot be used if there are no monsters nor projectiles on the map.
- 11/07/2013 KR
- Damage Amplification decreased.
- HP increased.
- Duration decreased.
- 05/15/2014 KR
- HP and Damage Reduction decreased (PvP only).
- Fixed problem of allies being able to mana-break/recover MP/charge Awakening.
- 02/05/2015 KR
- Damage Amplifier decreased.
- Range decreased.
- Duration decreased.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Extra damage amount on enemies increased.
- Damage decrease amount for allies increased.
- PvP modifier for Shield HP removed.
- 06/30/2016 KR / 07/13/2016 (NA)
- HP on the shield removed.
- 08/25/2016 KR
- Fixed issue where damage decrease grants no effect in PvP.
- 04/27/2017 KR
- Damage Reduction decreased.
- 08/24/2017 (KR) / 09/13/2017 (NA)
- Freeze Frames decreased.
- Motion Cancel time after casting decreased.