Triple Geyser: Difference between revisions
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|DE=Triadengeysir|DEName=Triple Geyser | |DE=Triadengeysir|DEName=Triple Geyser | ||
|CN=真烈焰斩 |CNName=True Flame Slash | |CN=真烈焰斩 |CNName=True Flame Slash | ||
|PL=Potrójny Gejzer |PLName=Triple Geyser | |||
|BR=Cadeia de Chamas |BRName=Flame Chain | |||
|IT=Triplo Geyser di Fuoco |ITName=Triple Fire Geyser | |||
|ES=Géiser de tríadas |ESName=Triple Geyser | |||
}} | }} | ||
<br> | <br> | ||
{{ElSkills}} | {{ElSkills}} | ||
Revision as of 21:18, 6 January 2018
File:ElSkill6.png | [Special Active: Bravery] Slam the ground to create three large pillars of fire. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Knight | 20 |
Skill Information
PvE
Level Required | Fire Pillar (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
20 | 510% | 15 | 300 MP | 20 Seconds |
[Enhanced] | 612% |
PvP
Level Required | Fire Pillar (Magical) |
---|---|
20 | 204% |
[Enhanced] | 245% |
Skill Traits
PvE
Light Triple Geyser | Heavy Triple Geyser | ||||
---|---|---|---|---|---|
Attribute Effect | MP Usage | Level Required | Attribute Effect | Fire Pillar | Cooldown |
MP Usage decreased to 85% | 255 MP | 20 | Damage increased to 144% Cooldown increased to 120% |
714% | 30 Seconds |
[Enhanced] | 856.8% |
PvP
Heavy Triple Geyser | |
---|---|
Level Required | Fire Pillar |
20 | 285.6% |
[Enhanced] | 343% |
Tips and Details
- This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor.
- [Enhanced] Triple Geyser does 9,180% (3,675% in PvP) Magical Damage, assuming all hits connect. With Heavy it is capable of doing 12,852% (5,145% in PvP) Magical Damage. Heavy [Enhanced] Triple Geyser in Aura of Destruction mode is capable of 19,278% (7,717.5% in PvP) Magical Damage.
- The 3 geysers can separately turn left and right, depending on the direction the character is facing.
Updates
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 04/30/2015 KR
- Fixed the error that cannot strike knocked down enemies.
- 07/23/2015 KR
- Moving distance increased.
- Skill's hitbox improved.
- Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Useful attribute changed to be Light.
- 12/29/2016 KR
- Damage increased.
- 01/12/2017 KR
- Geyser hitboxes are now unified.
- 04/27/2017 KR
- PvE damage increased.