Fall: Difference between revisions
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*This skill is very useful for gathering enemies up in PvE. | *This skill is very useful for gathering enemies up in PvE. | ||
*This can be used for multiple launch catches due to its duration and pull. | *This can be used for multiple launch catches due to its duration and pull. | ||
*The Gigantic trait makes this skill hit directly behind | *The Gigantic trait makes this skill hit directly behind Ara. | ||
**Paired with the innate Super Armor during the casting, it is a good approach tool as well as a panic button in PvP. However, it can still be defeated with an equally long lasting Super Armor skill or something that can inflict the Stun/Power Stun debuff. | **Paired with the innate Super Armor during the casting, it is a good approach tool as well as a panic button in PvP. However, it can still be defeated with an equally long-lasting Super Armor skill or something that can inflict the Stun/Power Stun debuff. | ||
*'''Fall''' can deal up to 1,403% (446% in PvP) Physical Damage. | *'''Fall''' can deal up to 1,403% (446% in PvP) Physical Damage. If the skill is canceled, '''Fall''' can deal up to 1,077% (342% in PvP) Physical Damage. | ||
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== Trivia == | == Trivia == | ||
* | *This skill is similar to [[Suppression]] but is smaller and does not inflict any debuff. | ||
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