Heavy Field: Difference between revisions
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*Unlike the [[Artillery Strike - Quantum Ballista|Artillery]] [[Artillery Strike - Missile Shower|Strike]] skills which have their missiles explode upon contact with the floor beneath where the projectile was aimed, Heavy Field will always explode exactly where the reticle was, despite the payload being similar to [[Artillery Strike - Quantum Ballista]]. | *Unlike the [[Artillery Strike - Quantum Ballista|Artillery]] [[Artillery Strike - Missile Shower|Strike]] skills which have their missiles explode upon contact with the floor beneath where the projectile was aimed, Heavy Field will always explode exactly where the reticle was, despite the payload being similar to [[Artillery Strike - Quantum Ballista]]. | ||
*Unlike [[Tactical Field]] which buffs the players standing in the field, Heavy Field debuffs opponents in the field. This means the enemy must be inside the field to receive increased damage and debuff immune targets will be unaffected. | *Unlike [[Tactical Field]] which buffs the players standing in the field, Heavy Field debuffs opponents in the field. This means the enemy must be inside the field to receive increased damage and debuff immune targets will be unaffected. | ||
*Note that there is a brief buffer time between when the reticle becomes movable and when the payload can be fired. Meaning, even if you just tap the skill button, any arrow key input you may have during this buffer window will affect where the skill is aimed unlike the Artillery Strike skills which will immediate fire. | |||
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Revision as of 09:17, 21 January 2018
Requirements
Class | Level Required |
---|---|
Tactical Trooper : Transcendent | 95 |
Skill Information
PvE
Level Required | Field (Magical) |
Heavy Field | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Movement Speed Decrease | Attack Speed Decrease | Damage Increase | Duration | ||||
95 | 8519% | -50% | -20% | 30% | 10 Seconds | 300 MP | 22 Seconds |
PvP
Level Required | Field (Magical) |
---|---|
95 | 1669% |
Skill Traits
PvE
Gigantic Heavy Field | Heavy Heavy Field | ||
---|---|---|---|
Attribute Effect | Attribute Effect | Details | |
Field | Cooldown | ||
Skill size increased to 130% | Damage increased to 144% Cooldown increased to 120% |
11926.6% | 33 Seconds |
PvP
Heavy Heavy Field |
---|
Details |
Field |
2336.6% |
Tips and Details
- Field prevents enemies from dashing or jumping.
- Unlike the Artillery Strike skills which have their missiles explode upon contact with the floor beneath where the projectile was aimed, Heavy Field will always explode exactly where the reticle was, despite the payload being similar to Artillery Strike - Quantum Ballista.
- Unlike Tactical Field which buffs the players standing in the field, Heavy Field debuffs opponents in the field. This means the enemy must be inside the field to receive increased damage and debuff immune targets will be unaffected.
- Note that there is a brief buffer time between when the reticle becomes movable and when the payload can be fired. Meaning, even if you just tap the skill button, any arrow key input you may have during this buffer window will affect where the skill is aimed unlike the Artillery Strike skills which will immediate fire.
Updates
- 11/03/2016 KR
- Damage decreased.
- 11/16/2016 KR
- Fixed issue where teammates' screens are also following the aiming.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Damage increased.
- 09/28/2017 (KR) / 10/18/2017 (NA)
- PvP damage decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 헤비 필드 | Heavy Field |
Japan | ヘビーフィールド | Heavy Field |
China (Simplified Chinese) | 超重领域 | Heavy Field |
France | Champ de pesanteur | Gravity Field |
Transcendence Tactical Trooper Skills | ||||||
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