Double Gunhawk: Difference between revisions
→Tips and Details
Gameboy224 (talk | contribs) |
|||
Line 67: | Line 67: | ||
== Tips and Details == | == Tips and Details == | ||
*With the proper spacing, the first cast will deal 12 hits, the second 14, and the third 16, allowing for roughly 9,134% ( | *With the proper spacing, the first cast will deal 12 hits, the second 14, and the third 16, allowing for roughly 9,134% (3,636% in PvP) Physical Damage when '''[Enhanced]'''. | ||
**The absolute minimum amount of hits for each cast is 2 hits when fired at point blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | **The absolute minimum amount of hits for each cast is 2 hits when fired at point blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | ||
**More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. | **More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. |