Sinister Mind: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
* | *The seed goes up one phase every time an enemy lands a hit. | ||
**As enemies in dungeons attack fairly slowly, their threat coming from either high damage single hits or sheer numbers, the seed is very unlikely to advance a lot of phases before it explodes. | |||
**In PvP however, it is great for pressuring opponents out of attacking you, as the damage of the seed and the eventual defense decrease would cripple them. | |||
*The seed's damage will not inflict any hitstun outside of the first hit, which plants the seed during the explosion, and the final hit, which gets rid of it. | *The seed's damage will not inflict any hitstun outside of the first hit, which plants the seed during the explosion, and the final hit, which gets rid of it. | ||
* | *'''Sinister Mind''''s casting attack can deal up to 3,037% (970% in PvP) Physical Damage. | ||
**With the '''Heavy''' trait, it can deal up to 4,251.8% (1,358% in PvP) Physical Damage. | |||
*The damage the '''Demon Realm Seed''' can deal over its lifespan is anywhere between 972% and 13,446% Physical Damage, based on how many phases the seed is able to advance. The seed will always deal 1 hit at Phase 1 as it is set, but it is theoretically possible for all other 11 hits to deal Phase 15 damage due to a very quick multihit attack. | |||
** | **With the '''Heavy''' trait, it can deal between 1,360.8% and 18,824.4% Physical Damage. | ||
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