Freiturnier: Difference between revisions
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Some job paths have Passives that will enhance Heavy Stance: | Some job paths have Passives that will enhance Heavy Stance: | ||
*[[File:IPTiny.png]] [[Iron Paladin]]'s [[Veteran Technique]] gives a chance to not knock down with the {{CX}} Counter. | *[[File:IPTiny.png]] [[Iron Paladin]]'s [[Veteran Technique]] gives a chance to not knock down with the {{CX}} Counter. | ||
**[[File:IPTTiny.png]] [[Iron Paladin/Transcendence|Iron Paladin]]'s [[Awakened Will: Iron Paladin|Awakened Will]] increases Awakening Charge and Mana gain when attacked during '''Heavy Stance'''. | |||
*[[File:TTTiny.png]] [[Tactical Trooper]]'s [[Cannoneer's Perseverance]] changes both counters into a cannon slam that reloads ammo, launches, and gives a chance to enter [[Siege Shelling]]. | *[[File:TTTiny.png]] [[Tactical Trooper]]'s [[Cannoneer's Perseverance]] changes both counters into a cannon slam that reloads ammo, launches, and gives a chance to enter [[Siege Shelling]]. | ||
Revision as of 04:55, 30 January 2018
Every character in Elsword has their own unique features that sets them apart from other characters.
Freiturnier
A special system for Chung which utilize the usage of cannonballs to aid him in combat.
Ammunition/Cannonballs
Chung's Ammunition Supply is one of his most notable and interesting features. Many of his skills are ammo-reliant. Skills such as Lunatic Blow use up all of Chung's ammo, but increase in power based on how much ammo was used. Other skills such as Aiming Shot use only one. Many of Chung's X attacks use ammo too.
To reload your ammo, stand still. This reload animation is affected by Attack Speed. You can also reload by using certain skills or combos, such as ().
Each job path has Passives that will aid you with Cannonball management:
- File:IPTTiny.png Iron Paladin's Awakened Will allows you to use , and Heavy Stance's Counter without needing Cannonballs.
- File:SGTiny.png Shooting Guardian's Remodel Magazine increases the max ammo to 12 and grants a chance to load an additional Cannonball when reloading.
- File:DCTiny.png Deadly Chaser's Gas Piston System will grant a chance to restock a Cannonball when consuming ammo.
- File:HGTiny.png Shelling Guardian's Reload Mastery will grant chances to load an additional Cannonball when reloading and to load a Cannonball when attacked.
After the 2015 Character Revamp, using Awakening with any number of beads will completely refill all of Chung's cannonballs upon activation.
Berserk Mode
Chung's third awakening bead starts off being covered in chains. This does not prevent you from gaining it like any other awakening bead. It changes appearance when Berserk Mode is ready.
When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (including the helmet) stored inside his suit's Guardian Stone, a special object that increases his fighting ability. The base benefits of Berserk Mode are:
- The standard 20% damage increase from Awakening Mode.
- Infinite cannonball supply (File:TTTiny.png Tactical Trooper's red cannonballs are unaffected).
Furthermore, each job path has Passives that enhance Awakening Mode and Berserk Mode:
- File:CCTiny.png Comet Crusader's Berserker's Strength increases Physical Damage, Max HP, and Max MP based on the number of beads used to Awaken. (Berserk Mode giving the highest Stat Boost output).
- File:DCTiny.png Deadly Chaser's Tussle Technique grants a chance to enter Berserk Mode when Awakening with 1 or 2 Beads.
- File:DCTiny.png Deadly Chaser's Intense Showtime reduces the MP cost and Cooldown of Skills while in Berserk Mode.
- File:FPTiny.png Fatal Phantom's Phantom Shooter makes Cannonball skills to inflict [Chaser's Mark],
Hitting foes with this Debuff will grant you [Prepared Chaser] Buff for 8 secs,
Increasing both Awakening Charge rate and the chance to enter Berserk Mode when Awakening with 1 or 2 Beads.- File:FPTiny.png Fatal Phantom's Imagination of Death will increase Magical Damage while in Berserk Mode and also,
If HP is under 60%, any Awakening is guaranteed to activate Berserk Mode.
- File:FPTiny.png Fatal Phantom's Imagination of Death will increase Magical Damage while in Berserk Mode and also,
- File:FPTiny.png Fatal Phantom's Phantom Shooter makes Cannonball skills to inflict [Chaser's Mark],
- File:DCTiny.png Deadly Chaser's Intense Showtime reduces the MP cost and Cooldown of Skills while in Berserk Mode.
- File:TTTiny.png Tactical Trooper's Reaction Gloves increases Damage Reduction based on the number of beads used to Awaken.
(Berserk Mode giving the highest Reduction output).
List of Cannonball Related Skills
Chung/
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Fury Guardian/
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Shooting Guardian/
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Shelling Guardian/
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List of Cannonball Related Combos
Guardian | Fury Guardian/Iron Paladin/Comet Crusader | Shooting Guardian/Deadly Chaser | Shelling Guardian/Tactical Trooper | ||||
---|---|---|---|---|---|---|---|
ZZZX | Use 1~6 Cannonballs | ^vZZ | Use 1 Cannonball | XZZ | Use 1 Cannonball | X | Reload 1 Cannonball |
ZZvZ | Reload 1 Cannonball | >>^ZX | Use 1~7 Cannonballs | XX | Use 1 Cannonball | ||
XX | Reload 1 Cannonball | >>XXX | Use 1 Cannonball | >>ZZ | Reload 1 Cannonball | ||
XXX | Use 1 Cannonball | ZZXXX | Use 1 Cannonball | >>ZZX | Use 1 Cannonball | ||
XXZX | Use 1~6 Cannonballs | ZZXX | Reload 1 Cannonball | ||||
>>X | Use 1 Cannonball | >>XX | Reload and Use 1 Cannonball | ||||
>>^X | Use 1 Cannonball | >>^XX | Use 1 Cannonball | ||||
Heavy Stance X | Use 1 Cannonball | ||||||
Recovery X | Use 1 Cannonball |
Heavy Stance
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the combo. Like Super Armor, it cannot be seen if Character graphics are not set to high), he switches to a guarding stance which gives 67% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that inflicts Power Stun.
While guarding, Chung can counterattack.
- Press to swing your cannon and inflict 239% Physical damage while knocking the target down. This can be cancelled immediately by dashing.
- Press to fire a short blast in both directions with invulnerability and inflict 366% Magical damage. If used at point-blank, it can hit twice. This knocks down (although with appropiate scenery or very high Attack Speed, can catch afterwards) and uses one cannonball. If you have no cannonballs, the attack is used instead.
- Chung will have Heavy Stance for a fraction of a second during this counter, so if another hit lands on you during that period, the Heavy Stance's hit count will reset, allowing proper use to withstand consecutive hits.
Some job paths have Passives that will enhance Heavy Stance:
- File:IPTiny.png Iron Paladin's Veteran Technique gives a chance to not knock down with the Counter.
- File:IPTTiny.png Iron Paladin's Awakened Will increases Awakening Charge and Mana gain when attacked during Heavy Stance.
- File:TTTiny.png Tactical Trooper's Cannoneer's Perseverance changes both counters into a cannon slam that reloads ammo, launches, and gives a chance to enter Siege Shelling.
Non-flinch attacks can't trigger Heavy Stance, but their damage will still be lowered nonetheless.
Heavy Stance take precedence over Super Armor. Even in a Super Armor state, Chung can still enter Heavy Stance.
Evasive Counter
When Chung gets knocked down, if you have at least one cannonball, press to shoot the floor and flinches foes, if no Cannonballs are avaible, counter is used. If Chung falls on his back, he'll use the shot to recoil back to his feet, marginally behind his spot pre-Knocked Down.
If Chung falls on his front, he'll use the shot to recoil front far away ahead from his Knock Down spot, passes through objects and enemies.
Both variants deal 430% Magical Damage.
Specialization
Character | Specialization A | Specialization B |
---|---|---|
MP Usage decreased by x% for skills. (Only when there's more than 1 cannonball) (Max: 20%) | x% chance of not using cannonball (Max: 40%) |
Tips and Details
- Strangely, Chung's combo Heavy Stance's can withstand hits by behind, whereas Iron Paladin's Guard Heavy Stance cannot.
- Chung falls noticeably faster than all the other characters. This makes it harder for others to do combos on him which require the opponent to be launched.
- Chung can more quickly reload his ammo by tapping the left or right key just after he had reloaded a cannonball. This also works for his idle-reload.
- If Chung activates a Special Active when he's attacked while guarding with Heavy Stance, the skill will be canceled, but MP will be consumed, cooldown time will begin, and skill delay will apply. This trick can also be used with Awakening Beads, allowing Chung to escape or start a combo.
- The blue outline from Heavy Stance will not be visible if the Character graphics are not set to high in the options menu.
- Chung's Specialization A stat will affect the MP cost of all skills, including Hyper Active skills.
Trivia
- Oddly, "Freiturnier" is German for "free tournament."
- When awakened, Chung shouts special actives' names instead of calmly stating them.
- Chung was the first character to have a system related to consuming a certain number of awakening beads.
Updates
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Specialization A socket effectiveness decrease amount increased.
- 10/13/2016 (KR) / 11/23/2016 (NA)
- Specialization A cap decreased from 30% to 20%.
- Starting matches with 3 cannonballs in PvP removed.