Flame Geyser: Difference between revisions
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| align="left" | [Enhanced] || 218% | | align="left" | [Enhanced] || 218% | ||
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== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Level Required !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown | |||
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| align="left" | 5 || 392% || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 10 Seconds | |||
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| align="left" | [Enhanced] || 470% | |||
|} | |||
<br> | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Level Required !! Fire Pillar (Magical) | |||
|- | |||
| align="left" | 5 || 157% | |||
|- | |||
| align="left" | [Enhanced] || 188% | |||
|} | |} | ||
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| [Enhanced] || 1092% | | [Enhanced] || 1092% | ||
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<br> | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=2 | Heavy Flame Geyser | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Level Required !! Fire Pillar | |||
|- | |||
| 20 || 254.8% | |||
|- | |||
| [Enhanced] || 305.2% | |||
|} | |||
<br> | |||
== [[Skill Traits]] (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=4 | Heavy Flame Geyser !! colspan=2 | Critical Flame Geyser | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Level Required !! Attribute Effect !! Fire Pillar !! Cooldown !! Attribute Effect !! MP Usage | |||
|- | |||
| 20 || rowspan=2 | {{SkillText|Heavy|140|150}} || 548% || rowspan=2 | 15 Seconds || rowspan=2 | {{SkillText|Critical|130}} || rowspan=2 | 195 MP | |||
|- | |||
| [Enhanced] || 658% | |||
|} | |} | ||
<br> | <br> |
Revision as of 13:29, 21 February 2018
File:ElSkill13.png | [Special Active: Strength] Strike hard on the ground to create a pillar of fire. Attacked enemies will receive a burn effect. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Knight | 5 |
Skill Information
PvE
Level Required | Fire Pillar (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
5 | 650% | 7 | 150 MP | 10 Seconds |
[Enhanced] | 780% |
PvP
Level Required | Fire Pillar (Magical) |
---|---|
5 | 182% |
[Enhanced] | 218% |
Skill Information (KR)
PvE
Level Required | Fire Pillar (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
5 | 392% | 7 | 150 MP | 10 Seconds |
[Enhanced] | 470% |
PvP
Level Required | Fire Pillar (Magical) |
---|---|
5 | 157% |
[Enhanced] | 188% |
Skill Traits
PvE
Heavy Flame Geyser | Critical Flame Geyser | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Fire Pillar | Cooldown | Attribute Effect | MP Usage |
20 | Damage increased to 144% Cooldown increased to 120% |
910% | 15 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
[Enhanced] | 1092% |
PvP
Heavy Flame Geyser | |
---|---|
Level Required | Fire Pillar |
20 | 254.8% |
[Enhanced] | 305.2% |
Skill Traits (KR)
PvE
Heavy Flame Geyser | Critical Flame Geyser | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Fire Pillar | Cooldown | Attribute Effect | MP Usage |
20 | Damage increased to 144% Cooldown increased to 120% |
548% | 15 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
[Enhanced] | 658% |
PvP
Heavy Flame Geyser | |
---|---|
Level Required | Fire Pillar |
20 | 254.8% |
[Enhanced] | 305.2% |
Tips and Details
- [Enhanced] Flame Geyser can deal up to 5,460% (1,526% in PvP) Magical Damage. With Heavy, it can deal up to 7,644% (2,136.4% in PvP) Magical Damage. If Heavy [Enhanced] Flame Geyser is used while in Aura of Destruction mode, it can deal up to 11,466% (3,204.6% in PvP) Magical Damage.
- This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched.
- Launched targets can be caught again by other attacks to prevent them from being knocked down.
- It is a good skill to use when Vitality Aura is required, as it has quick execution and fills a reasonable portion of Vitality Aura.
Updates
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 04/30/2015 KR
- Fixed the error that cannot strike knocked down enemies.
- 07/23/2015 KR
- Moving distance increased.
- Max Hit increased.
- Cause Burn for 10 seconds.
- Fixed the error where the skill will miss when used at point-blank range.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Light attribute changed to be Critical.
- 12/29/2016 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Damage increased.