Scare Chase: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Level Required !! colspan=" | ! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo<br>Reloaded !! rowspan="2" | Ammo<br>Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | |||
|- | |- | ||
| align="left" | 1 | | align="left" | 1 || 830% || 1332% || rowspan="2" | 400 Units || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 996% || 1598% | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Level Required !! colspan=" | ! rowspan="2" | Level Required !! colspan="2" | Damage | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | |||
|- | |- | ||
| align="left" | 1 | | align="left" | 1 || 232% || 533% | ||
|- | |- | ||
| align="left" | [Enhanced] || 120% || | | align="left" | [Enhanced] || 278% || 639% | ||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo<br>Reloaded !! rowspan="2" | Ammo<br>Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | |||
|- | |||
| align="left" | 1 || 217% || 653% || rowspan="2" | 400 Units || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds | |||
|- | |||
| align="left" | [Enhanced] || 260% || 784% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan="2" | Level Required !! colspan="2" | Damage | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | |||
|- | |||
| align="left" | 1 || 187% || 564% | |||
|- | |||
| align="left" | [Enhanced] || 224% || 677% | |||
|} | |} | ||
<br> | <br> | ||
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*04/27/2017 KR | *04/27/2017 KR | ||
**PvE damage increased. | **PvE damage increased. | ||
*04/05/2018 KR | |||
**PvE damage decreased. | |||
**PvP Bullet Attack damage decreased. | |||
**PvP Blast damage increased. | |||
<br> | <br> | ||
Revision as of 04:59, 30 March 2018
- English
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- Bahasa Indonesia
- 中文(简体)
[Special Active: Tenacity] Launch a homing missile after reloading the cannon. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Guardian | 1 |
Skill Information
PvE
Level Required | Damage | Explosion Radius |
Homing Duration |
Ammo Reloaded |
Ammo Usage |
MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |||||||
1 | 830% | 1332% | 400 Units | 7 Seconds | 1 | 1 | 120 MP | 8 Seconds |
[Enhanced] | 996% | 1598% |
PvP
Level Required | Damage | |
---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |
1 | 232% | 533% |
[Enhanced] | 278% | 639% |
Skill Information (KR)
PvE
Level Required | Damage | Explosion Radius |
Homing Duration |
Ammo Reloaded |
Ammo Usage |
MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |||||||
1 | 217% | 653% | 400 Units | 7 Seconds | 1 | 1 | 120 MP | 8 Seconds |
[Enhanced] | 260% | 784% |
PvP
Level Required | Damage | |
---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |
1 | 187% | 564% |
[Enhanced] | 224% | 677% |
Skill Traits
Empowered Scare Chase | Gigantic Scare Chase |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 130% | Skill size increased to 130% |
Tips and Details
- If used at melee range, the cannon slam knocks foes back about 200 range before firing the missile.
- Those targets are most likely going to be hit by the missile.
- The explosion range is approximately the size of Hornet Sting's explosion.
- Scare Chase homes in on the closest target including barricades and boxes.
- Scare Chase's skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
- Scare Chase will not target you if you are in invincibility frames (i.e. Awakening (DP Activation), certain Actives, Special Actives) during the moment Scare Chase was cast.
- Scare Chase can be used when you don't have any ammo because Chung will reload one before launching.
Trivia
- If a victory animation interrupts Scare Chase's casting, a blast will come out from Chung's cannon midway through the animation.
Updates
- 11/07/2013 KR
- Shell attack damage greatly increased.
- 07/10/2014 KR
- Damage increased.
- 08/20/2015 KR
- MP Usage decreased to 100 MP.
- 01/21/2016 KR
- Skill cutin type error fixed.
- 03/10/2016 KR
- Fixed issue where the skill is affected by The Ring of Strength (II).
- 04/21/2016 (KR) / 05/18/2016 (NA)
- MP cost increased.
- PvP modifier increased.
- PvP range decreased.
- 12/29/2016 KR
- Shell damage increased.
- Explosion damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 04/05/2018 KR
- PvE damage decreased.
- PvP Bullet Attack damage decreased.
- PvP Blast damage increased.