Rapid Cannon: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Level Required !! Explosion (Magical) !! Ammo Usage !! MP Usage !! Cooldown | ||
|- | |||
| align="left" | 50 || rowspan=2 | 483% || rowspan=2 | 3 ~ 6 || rowspan=2 | 0 MP || rowspan=2 | 7 Seconds | |||
|- | |||
| align="left" | [Enhanced] | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Level Required !! Explosion (Magical) | |||
|- | |||
| align="left" | 50 || rowspan=2 | 154% | |||
|- | |||
| align="left" | [Enhanced] | |||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Level Required !! Explosion (Magical) !! Ammo Usage !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | | | align="left" | 50 || rowspan=2 | 290% || rowspan=2 | 3 ~ 6 || rowspan=2 | 0 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Level Required !! Explosion (Magical) | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | | | align="left" | 50 || rowspan=2 | 109% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
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*07/13/2017 (KR) / 07/26/2017 (NA) | *07/13/2017 (KR) / 07/26/2017 (NA) | ||
**'''Awakened''' trait changed to '''Heavy'''. | **'''Awakened''' trait changed to '''Heavy'''. | ||
*04/05/2018 KR | |||
**Damage decreased. | |||
<br> | <br> | ||
Revision as of 06:56, 30 March 2018
[Active] Rapidly fire out cannonballs. Hold the skill key to fire additional shots. (Minimum of 3 shots) | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Deadly Chaser | 50 |
Skill Information
PvE
Level Required | Explosion (Magical) | Ammo Usage | MP Usage | Cooldown |
---|---|---|---|---|
50 | 483% | 3 ~ 6 | 0 MP | 7 Seconds |
[Enhanced] |
PvP
Level Required | Explosion (Magical) |
---|---|
50 | 154% |
[Enhanced] |
Skill Information (KR)
PvE
Level Required | Explosion (Magical) | Ammo Usage | MP Usage | Cooldown |
---|---|---|---|---|
50 | 290% | 3 ~ 6 | 0 MP | 7 Seconds |
[Enhanced] |
PvP
Level Required | Explosion (Magical) |
---|---|
50 | 109% |
[Enhanced] |
Skill Traits
Empowered Rapid Cannon | Heavy Rapid Cannon | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
Cooldown | ||
Damage increased to 120% | Damage increased to 144% Cooldown increased to 120% |
10.5 Seconds |
Tips and Details
- Rapid Cannon can deal up to 2,898% (924% in PvP) Magical Damage, consuming 6 cannonballs.
- With Empowered it can deal up to 3,477.6% (1,108.8% in PvP) Magical Damage, consuming 6 cannonballs.
- Rapid Cannon - Sub Magazine can deal up to 3,864% 1,232% in PvP) Magical Damage, consuming 8 cannonballs.
- The swing deals damage and pushes enemies away. Enemies too close are pushed to the front of the cannon.
- If Chung steps off a platform or is pulled off by any kind of suction while shooting missiles, he'll remain hovering in mid-air until the skill ends. On rare occasions, Chung will instead snap back towards the closest floor available.
Trivia
- Rapid Cannon's skill icon uses the design of Shelling Guardian/Tactical Trooper's cannonballs, despite that Deadly Chaser has no interaction with Echo.
Updates
- 07/04/2013 (KR)
- Changed so it only fires when key is being held.
- Fires a minimum of 3 shots.
- 11/07/2013 (KR)
- Damage increased.
- 07/10/2014 (KR)
- Maximum firing amount decreased.
- Damage increased.
- 08/20/2015 (KR)
- Cooldown decreased.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Hitbox changed so it hits targets close by as well.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Heavy attribute changed to be Empowered.
- 01/25/2017 (KR)
- Damage increased.
- 04/27/2017 (KR)
- PvE damage increased.
- 07/13/2017 (KR) / 07/26/2017 (NA)
- Awakened trait changed to Heavy.
- 04/05/2018 KR
- Damage decreased.
Alternative Names