Status Effects: Difference between revisions
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*Hit by [[6-4|Victor's]] Body Slam. | *Hit by [[6-4|Victor's]] Body Slam. | ||
*Hit by [[5-6|Dark Nephilim's]] Double Pound. | *Hit by [[5-6|Dark Nephilim's]] Double Pound. | ||
*Hit by [[6-2|Coral Sea Serpent's]] Head Smash | |||
|- | |- | ||
| [[Image:Status Stunned.png|center|Status Stunned.png]] | | [[Image:Status Stunned.png|center|Status Stunned.png]] |
Revision as of 10:22, 15 December 2012
Special Status Effects
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
Status | Name | Effect | How to activate |
---|---|---|---|
Burned |
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| |
Frozen |
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Poisoned |
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Petrified |
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Broken Armour |
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Broken Weapon |
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Power Chain |
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Fracture |
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Speed Reduction |
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| |
Blind |
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| |
Dark Cloud Poison |
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| |
Frostbite (Ice in NA version) |
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Confusion |
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Senile |
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Targeted |
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Stunned |
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Flattened |
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Monster Stun |
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Leg Wound |
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Marked By Delay Fire |
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Bleed |
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Unique Status Effects
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
Status | Effect | How to activate |
---|---|---|
Super Armour |
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Invulnerability |
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Heavy Stance |
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Panic |
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Agility |
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Giant |
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Dwarf |
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Awakening |
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Big Head |
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Random on obtaining dungeon potion. |
Mechanized Agility |
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Phoenix Talon Agility |
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Dark Elf Agility |
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Aura of Darkness |
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Bubble Stun |
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Curse |
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