Soul Sigil: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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| align="left" | 35 || 131% || 138% ||rowspan=2 | -20% || rowspan=2 | -25% || rowspan=2 | 3.6 Seconds || rowspan=2 | 7.5 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 6 || rowspan=2 | 45 MP || rowspan=2 | 10 Seconds | | align="left" | 35 || 131% || 138% ||rowspan=2 | -20% || rowspan=2 | -25% || rowspan=2 | 3.6 Seconds || rowspan=2 | 7.5 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 6 || rowspan=2 | 45 MP || rowspan=2 | 10 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 158% || 165% | ||
|} | |} | ||
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| align="left" | 35 || 55% || 59% | | align="left" | 35 || 55% || 59% | ||
|- | |- | ||
| align="left" | [Enhanced] || 66% || | | align="left" | [Enhanced] || 66% || 69% | ||
|} | |} | ||
<br> | <br> | ||
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*Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone. | *Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone. | ||
*While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party. | *While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party. | ||
**When alone, the total damage of this skill is | **When alone, the total damage of this skill is {{formatnum:{{#expr: 158 + 165*10}}}}% ({{formatnum:{{#expr: 66 + 69*10}}}}% in PvP) Magical Damage on a single target. (This includes casting damage) | ||
**When in a party, the total damage of this skill is | **When in a party, the total damage of this skill is {{formatnum:{{#expr: 158 + 165*12}}}}% ({{formatnum:{{#expr: 66 + 69*12}}}}% in PvP) Magical Damage on a single target. (This includes casting damage) | ||
*The Sigil is considered a buff and can be extended by [[Tribute]]. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members. | *The Sigil is considered a buff and can be extended by [[Tribute]]. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members. | ||
**Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit. | **Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit. | ||
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*04/27/2017 KR | *04/27/2017 KR | ||
**PvE damage increased. | **PvE damage increased. | ||
*04/05/2018 KR | *04/05/2018 (KR) / 04/18/2018 (NA) | ||
**Damage decreased. | **Damage decreased. | ||
<br> | <br> |
Revision as of 04:11, 22 April 2018
[Active] Summon a soul to you and a party member to assist in combat. Duration is increased by 1.5 times when not in a party. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Noblesse | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Enhanced Spirit Body Move Slowdown |
Soul Sigil Duration | Max Hits | MP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Casting Strike | Spirit Body | Movement Speed | Jump Speed | Duration | Solo | Party | Casting | Solo | Party | |||
35 | 131% | 138% | -20% | -25% | 3.6 Seconds | 7.5 Seconds | 5 Seconds | 1 | 10 | 6 | 45 MP | 10 Seconds |
[Enhanced] | 158% | 165% |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Casting Strike | Spirit Body | |
35 | 55% | 59% |
[Enhanced] | 66% | 69% |
Skill Traits
Persistent Soul Sigil | Evil Soul Sigil |
---|---|
Attribute Effect | Attribute Effect |
Skill will reduce 5 KD per hit | Skill will burn 3 MP per hit |
Tips and Details
- If there are no targets within range (700 range), the Spirit Bodies will be launched the same direction as its caster.
- The Spirit Body attacks do not induce hitstun.
- Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone.
- While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party.
- When alone, the total damage of this skill is 1,808% (756% in PvP) Magical Damage on a single target. (This includes casting damage)
- When in a party, the total damage of this skill is 2,138% (894% in PvP) Magical Damage on a single target. (This includes casting damage)
- The Sigil is considered a buff and can be extended by Tribute. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members.
- Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit.
Updates
- 02/26/2015 KR
- Hitstun when casting changed to large hitstun.
- 03/26/2015 KR
- Fixed the error where x1.5 buff duration effect not working for when there is no party member nearby upon skill execution.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Duration decreased.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage decreased.
Alternative Names