Blood Falls: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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== Tips and Details == | == Tips and Details == | ||
*'''Blood Falls''' can deal up to {{formatnum:{{#expr: 3526 + 404*7}}}}% ({{formatnum:{{#expr: 1015 + 115*7}}}}% in PvP) Physical Damage. | |||
*Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds. | *Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds. | ||
*Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]]. | *Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]]. | ||
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**PvP Fate Swing damage increased. | **PvP Fate Swing damage increased. | ||
**PvP Blood Sword Aura damage decreased. | **PvP Blood Sword Aura damage decreased. | ||
*04/05/2018 KR | *04/05/2018 (KR) / 04/18/2018 (NA) | ||
**PvP damage increased. | **PvP damage increased. | ||
<br> | <br> |