EMP Shock/ModA: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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*01/11/2018 (KR) / 01/24/2018 (NA) | *01/11/2018 (KR) / 01/24/2018 (NA) | ||
**Damage decreased. | **Damage decreased. | ||
*04/05/2018 KR | *04/05/2018 (KR) / 04/18/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
<br> | <br> |
Revision as of 14:56, 25 April 2018
[Special Active: Strength] [Mod] Create a powerful electric pulse that severely damages surrounding enemies and cause a back blast. Enemies hit by back blast will have decreased MP and all their skills go into cooldown. (Can also be activated in midair) | |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Doom Bringer | 99 | EMP Shock |
Skill Information
PvE
Level Required | Electromagnetic Pulse (Magical) |
EMP Field | MP Usage | DP Recovery | Cooldown | ||
---|---|---|---|---|---|---|---|
Mana Burn | CD Extension on Skills for Enemies |
Duration | |||||
99 | 4784% | -56 MP | 10.4 Seconds | 5 Seconds | 200 MP | 40 DP | 15 Seconds |
PvP
Level Required | Electromagnetic Pulse (Magical) |
---|---|
99 | 865% |
Skill Traits
Gigantic EMP Shock | Light EMP Shock | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Skill size increased to 110% | MP Usage decreased to 80% | 160 MP |
Tips & Details
- The MP Burn and Cooldown increase will only apply on a target once.
- Unlike the original EMP Shock, the Force version does not have the extended range for the Cooldown extension and MP Burn effects. Targets must be in contact with the EMP field.
Updates
- 01/11/2018 (KR) / 01/24/2018 (NA)
- Damage decreased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage increased.
Alternative Names