Blazing Dance: Difference between revisions
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| align="left" | 45 || rowspan=2 | 342% || rowspan=2 | 164% | | align="left" | 45 || rowspan=2 | 342% || rowspan=2 | 164% | ||
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| align="left" | [Enhanced] | |||
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<br> | |||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recover per Extra Slash !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash | |||
|- | |||
| align="left" | 45 || rowspan=2 | 1264% || rowspan=2 | 610% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds | |||
|- | |||
| align="left" | [Enhanced] | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! Initial Attack !! Flame Dash | |||
|- | |||
| align="left" | 45 || rowspan=2 | 375% || rowspan=2 | 181% | |||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
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**PvE damage increased. | **PvE damage increased. | ||
**PvP damage decreased. | **PvP damage decreased. | ||
*06/14/2018 KR | |||
**Damage increased. | |||
<br> | <br> | ||
Revision as of 19:02, 7 June 2018
File:ELE14.png | [Special Active: Strength] Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20. |
Annihilation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Blazing Heart | 45 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | MP Recover per Extra Slash | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Attack | Flame Dash | Initial Attack | Flame Dash | ||||
45 | 1101% | 531% | 1 | 7 | 200 MP | 20 MP | 15 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Initial Attack | Flame Dash | |
45 | 342% | 164% |
[Enhanced] |
Skill Information (KR)
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | MP Recover per Extra Slash | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Attack | Flame Dash | Initial Attack | Flame Dash | ||||
45 | 1264% | 610% | 1 | 7 | 200 MP | 20 MP | 15 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Initial Attack | Flame Dash | |
45 | 375% | 181% |
[Enhanced] |
Skill Traits
Light Blazing Dance | Empowered Blazing Dance | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
MP Usage | ||
MP Usage decreased to 85% | 170 MP | Damage increased to 120% |
Tips and Details
- Blazing Dance can deal up to 4,818% (1,490% in PvP) Magical Damage. With Empowered, it can deal up to 5,781.6% (1,788% in PvP) Magical Damage.
- You will also teleport to boxes in dungeons.
- The final hit smashes enemies and will knock them down.
- The skill ends if there are no more enemies in sight.
- The initial attack applies once to all enemies this skill hits.
Updates
- 06/26/2014 (KR)
- Continuous hit count increased by 2. (PvP modifiers added accordingly)
- Teleport range increased.
- 11/06/2014 (KR)
- Last hit knocks down.
- Damage increased.
- 04/20/2015 (KR)
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 08/06/2015 (KR)
- Fixed issue where skill wasn't able to hit Ereda Island's tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
- 09/03/2015 (KR)
- Recovers MP depending on amount remaining if the skill is cancelled.
- 09/10/2015 (KR)
- Damage increased.
- First hit additional damage decreased.
- 03/10/2016 (KR)
- Abnormal visual effect fixed.
- 10/20/2016 (KR)
- Fixed issue where the [Enhanced] effect didn't work.
- 04/27/2017 (KR)
- PvE Initial Attack damage increased.
- PvE Flash Dash damage decreased.
- PvP damage decreased.
- 06/01/2017 (KR)
- Fixed issue where will chase the background monsters in 6-3.
- 07/13/2017 (KR) / 07/26/2017 (NA)
- Awakened trait changed to Empowered.
- 02/22/2018 KR
- Initial Attack damage decreased.
- Flame Dash damage increased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE damage increased.
- PvP damage decreased.
- 06/14/2018 KR
- Damage increased.
Alternative Names