Crazy Shot: Difference between revisions
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*'''Crazy Shot''' can deal {{formatnum:{{#expr: 454*16}}}}% ({{formatnum:{{#expr: 172*16}}}}% in PvP) Magical Damage. When awakened, it can deal {{formatnum:{{#expr: 359*21}}}}% ({{formatnum:{{#expr: 137*21}}}}% in PvP) Magical Damage. | *'''Crazy Shot''' can deal {{formatnum:{{#expr: 454*16}}}}% ({{formatnum:{{#expr: 172*16}}}}% in PvP) Magical Damage. When awakened, it can deal {{formatnum:{{#expr: 359*21}}}}% ({{formatnum:{{#expr: 137*21}}}}% in PvP) Magical Damage. | ||
**With '''Useful''', it can deal {{formatnum:{{#expr: (454*25)*0.7}}}}% ({{formatnum:{{#expr: (172*25)*0.7}}}}% in PvP) Magical Damage. When awakened, it can deal {{formatnum:{{#expr: (359*41)*0.7}}}}% ({{formatnum:{{#expr: (137*41)*0.7}}}}% in PvP) Magical Damage. | **With '''Useful''', it can deal {{formatnum:{{#expr: (454*25)*0.7}}}}% ({{formatnum:{{#expr: (172*25)*0.7}}}}% in PvP) Magical Damage. When awakened, it can deal {{formatnum:{{#expr: (359*41)*0.7}}}}% ({{formatnum:{{#expr: (137*41)*0.7}}}}% in PvP) Magical Damage. | ||
*This skill has a high | *This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back. | ||
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Revision as of 13:43, 11 July 2018
File:Crazy Shot.png | [Special Active: Bravery] Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used in an awakened state. |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sniping Ranger | 35 |
Skill Information
PvE
Level Required | Sphere of Light (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Awakening | Normal | Awakening | |||
35 | 454% | 359% | 16 | 21 | 300 MP | 21 Seconds |
[Enhanced] |
PvP
Level Required | Sphere of Light (Magical) | |
---|---|---|
Normal | Awakening | |
35 | 172% | 137% |
[Enhanced] |
Skill Traits
Useful Crazy Shot | Gigantic Crazy Shot | ||
---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | |
Normal | Awakening | ||
Max Hits increased Damage decreased to 70% |
25 | 41 | Skill size increased to 130% |
Tips and Details
- Without [Enhanced], targets will be knocked up at the end of the skill.
- The skill drags enemies towards its center and since the hits start as the projectile leaves Rena's bow, enemies must be relatively close to receive full hits of the skill.
- This is mitigated a lot by the Gigantic trait and by being in awakening as the size increases make this initial point of contact much larger
- Due to the skill originating near Rena, the hitbox actually starts quite far behind her, as the entire Sphere of Light travels forward to its eventual location.
- Crazy Shot can deal 7,264% (2,752% in PvP) Magical Damage. When awakened, it can deal 7,539% (2,877% in PvP) Magical Damage.
- With Useful, it can deal 7,945% (3,010% in PvP) Magical Damage. When awakened, it can deal 10,303.3% (3,931.9% in PvP) Magical Damage.
- This skill has a high MP regeneration when using Useful Crazy Shot while awakened, and if used inside of Gungnir while having the passive Rapid Archer, it is possible to get almost all of your MP back.
Updates
- 11/07/2013 KR
- Damage increased.
- MP cost increased to 300.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- Range increased when awaken.
- Max Hits increased when awaken.
- 02/04/2016 KR
- Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- PvP damage decreased.
- 11/02/2017 (KR) / 11/15/2017 (NA)
- Damage increased.
- 12/14/2017 KR
- Tooltip error in [Enhanced] level fixed.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage increased.
Alternative Names