Code: Thunderbolt: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
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<br> | <br> | ||
== Ferdinand | == Ferdinand == | ||
=== {{PvE}} === | === {{PvE}} === | ||
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*Ferdinand's attacks will use the caster's attack stat prior to being summoned. (Needs Testing). | *Ferdinand's attacks will use the caster's attack stat prior to being summoned. (Needs Testing). | ||
**He may maintain buffs Eve receives, even though they expire. | **He may maintain buffs Eve receives, even though they expire. | ||
*'''[Enhanced] Code: Thunderbolt''' can deal a total of {{formatnum:{{#expr: | *'''[Enhanced] Code: Thunderbolt''' can deal a total of {{formatnum:{{#expr: 6642 + 3808*5}}}}% ({{formatnum:{{#expr: 797 + 456*5}}}}% in PvP) Physical Damage if summoned and dismissed right away. | ||
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*07/13/2017 KR | *07/13/2017 KR | ||
**Ferdinand damage increased. | **Ferdinand damage increased. | ||
*06/28/2018 KR | *06/28/2018 (KR) / 07/11/2018 (NA) | ||
**PvE Summoning damage increased. | **PvE Summoning damage increased. | ||
**PvE Horizontal Slash damage decreased. | **PvE Horizontal Slash damage decreased. |
Revision as of 19:15, 12 July 2018
[Hyper Active] Summon Ferdinand (Code: Thunderbolt) Ferdinand will launch an attack once summoned. Ferdinand will shadow the summoner and incinerate enemies nearby. When Eve's HP turns 0, Ferdinand will trigger a final attack and disappear. He will also be able to trigger a final attack by pressing the skill key again. Ferdinand has the same physical attack power as his summoner. (But HP is twice the amount.) | |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) | |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Code: Empress | 65 | Ultimate Skill Quest |
Skill Information
PvE
PvP
Character Level |
Damage (Physical) | |
---|---|---|
Summoning | Finisher | |
65 | 664% | 380% |
[Enhanced] | 797% | 456% |
Ferdinand
PvE
Character Level |
Damage | Max Hits | ||||
---|---|---|---|---|---|---|
Horizontal Slash (Physical) |
Vertical Slash (Physical) |
Homing Disk Bullet (Magical) |
Horizontal Slash |
Vertical Slash |
Homing Disk Bullet | |
65 | 2460% | 3075% | 902% | 1 | 1 | 8 |
[Enhanced] | 2952% | 3690% | 1082% |
PvP
Character Level |
Damage | ||
---|---|---|---|
Horizontal Slash (Physical) |
Vertical Slash (Physical) |
Homing Disk Bullet (Magical) | |
65 | 295% | 369% | 108% |
[Enhanced] | 354% | 443% | 130% |
Tips and Details
- Like any NPC Summon, Ferdinand will automatically teleport to Eve if too far and will attack automatically when a target is in range. Attacks include:
- Horizontal Slash: attacks with a wide slash.
- Vertical Slash: attacks with an overhead slash.
- Disk Shot: fires a shot of energy that travels a short distance before a large explosion.
- All targets will focus their attacks on Ferdinand instead of Eve. When receiving damage, Ferdinand will not stagger.
- In PvP, Ferdinand will automatically teleport to Eve if Eve takes damage.
- When the duration expires or his HP drops to 0, Ferdinand will automatically do his strongest attack. Same applies to Mastermind's Apocalypse.
- Nasod Recharge will not reactivate Code: Thunderbolt.
- Queen's Authority does not affect Ferdinand.
- Ferdinand's attacks will use the caster's attack stat prior to being summoned. (Needs Testing).
- He may maintain buffs Eve receives, even though they expire.
- [Enhanced] Code: Thunderbolt can deal a total of 25,682% (3,077% in PvP) Physical Damage if summoned and dismissed right away.
Updates
- 05/07/2015 KR
- Fixed issue with skill icon images not switching in certain circumstances.
- 08/20/2015 KR
- HP changed to match Mastermind's Apocalypse max HP.
- Disk Shot Chain Explosions changed to homing attacks.
- 02/18/2016 KR
- Fixed Ferdinand not having 2x the caster's HP like he should.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage increased.
- AI improved.
- Fixed issue where the skill is not affected by Maximize.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Summon's HP is infinite in Dungeons.
- 07/28/2016 KR
- Tooltip error fixed.
- 09/08/2016 KR
- Fixed summons dying from attribute attacks.
- 09/29/2016 KR
- Fixed issue where Ferdinand not disappearing when using Code: Recovery - Attention before it disappears.
- 12/29/2016 KR
- Fixed issue where Ferdinand is affected by some passives.
- 01/12/2017 KR
- Fixed issue where lasting infinitely when changing skill in the skill slot.
- 01/25/2017 KR
- Fixed issue where having same damage during awakening and non awakening in PvP.
- Summon damage decreased.
- Summon damage decreased.
- Finisher damage increased.
- 04/27/2017 KR
- PvE damage increased.
- PvP Homing Disk Bullet damage decreased.
- 05/18/2017 KR
- Fixed issue where cannot move when gain Wimp's Monster Freeze effect.
- 07/13/2017 KR
- Ferdinand damage increased.
- 06/28/2018 (KR) / 07/11/2018 (NA)
- PvE Summoning damage increased.
- PvE Horizontal Slash damage decreased.
- PvE Vertical Slash damage decreased.
- PvE Homing Disk damage increased.
- PvE Finisher damage increased.
- PvP damage decreased.
Alternative Names