Never-Ending Darkness: Difference between revisions
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''Tranquil Watcher''' - A small flower bud that supports the larger main bud. | ||
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| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''Watcher of Darkness''' - The flower bud located at the root of the tower. It opens to reveal and materialized eye. | ||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''Red Eye''' - The core, freed from its bud has absorbed the energy from its surrounding an assumed a new more powerful form. | ||
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Revision as of 00:38, 27 July 2018
Darkness of No Return
“ | Darkness of No Return.
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” |
- Up to 8 players can enter, requiring a minimum of at least 3 people.
Demon Realm
- The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
Phase 1: Dark Thorns
In the deepest pits of darkness, various thorns will pierce out of the ground. They buds in the background will begin to bloom and emit a blue light, if all the buds are allowed to blossom, the phase will be failed. Enough thorns must be destroyed before the buds bloom. Grey Thorns can only be harmed using combos while the Red Thorns can only be destroyed with the use of skills.
Phase 2: Dark Bloom
The main bud has bloomed revealing the core. Smaller buds have also awakened. Defeat the main bud. While the small buds are alive, they will grand the main bud an shield that makes it invincible. Later in the battle, the main bud and summon more buds, but instead of generating a barrier, they will instead charge up energy for a super attack. Destroying these buds will render the boss temporary stunned.
Phase 3: Dark Core
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP.
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv99 Accessory (Support Unit): Critical Damage +5% When awakened, decrease Physical/Magical Defense and Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Dungeon) When awakened, decrease Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Match) |
2 Pieces:
3 Pieces:
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