Burning Rush: Difference between revisions

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(Unless it's noted, it needs 40 MP to actually be used.)
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== Skill Information ==
== Skill Information ==
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|NA=
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>1(M)</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>1(M)</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>10MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>200%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>40MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>40MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>None</center>
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|KR=
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{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Continuous MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>1(M)</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>10MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>200%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>200%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>40MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>40MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>3 Seconds</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>3 Seconds</center>
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== [[Skill Note]]  ==
== [[Skill Note]]  ==

Revision as of 18:04, 6 January 2013

[Active] Raven runs forward while in Stoic, sending all enemies flying away when in his path.


Requirements

Class Master SP Requirement
Raven
Lv1
15SP


Skill Information

Skill Level Initial MP Usage Physical Damage Continuous MP Usage Cooldown
1(M)
40MP
200%
40MP
3 Seconds

Skill Note

Name: The Running Man(NA) / Exciting Jog(KR)

Description: 10MP per initial use and 75% less MP is used per second.

  • Approximately 2.5MP per second.
  • More speed while activated.

Tips and Details

  • Burning Rush is unique in that it's one of the only Actives, if not the only Active that can be canceled into another Active, as well as Special Actives, and Buffs while the skill is still being held down, making it useful for catching or extending the range of certain skills.
    • For example, when Burning Rush is tapped, One Flash can gain about an on screen inch from the slight slide Burning Rush gives when tapped.
  • Since the skill doesn't have a cooldown, the skill can be spammed on stoic mobs/bosses for free mp.
    • In the 3/29/12 KR patch, Burning Rush has been given a 3 Second cooldown.

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