Grand Cross: Difference between revisions

(I updated the new damage information according to the Max Hits chart. Also added a feel more information.)
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*Even though it's impossible to get the full damage, using Giant Potion can make a feel bosses get hit by extra hits from other sides of the cross thus dealing more damage.
*Even though it's impossible to get the full damage, using Giant Potion can make a feel bosses get hit by extra hits from other sides of the cross thus dealing more damage.
*Larger monsters you can pass through like Debrian Nasod Carrier while on his Energy Burst attack, Chaos Leviathan or Nephilim Lord can receive the damage from two sides of the cross dealing the '''minimum''' of {{formatnum:{{#expr: (312*4 + 2*(352*8 + 1916)*1.5)*1.4}}}}% Physical Damage with '''Heavy''' trait.
*Larger monsters you can pass through like Debrian Nasod Carrier while on his Energy Burst attack, Chaos Leviathan or Nephilim Lord can receive the damage from two sides of the cross dealing the '''minimum''' of {{formatnum:{{#expr: (312*4 + 2*(352*8 + 1916)*1.5)*1.4}}}}% Physical Damage with '''Heavy''' trait.
*Small monsters will only get hit by four hits from the "Explosion".
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*MP Cost reduction also applies to charging.
*MP Cost reduction also applies to charging.
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