Ruin: Difference between revisions
→Tips and Details
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==Tips and Details== | ==Tips and Details== | ||
*'''Ruin''' can deal a total of {{formatnum:{{#expr: 743*11+ 4243}}}}% ({{formatnum:{{#expr: 149*11 + 852}}}}% in PvP) Magical Damage when held for its full duration. | *'''Ruin''' can deal a total of {{formatnum:{{#expr: 743*11+ 4243}}}}% ({{formatnum:{{#expr: 149*11 + 852}}}}% in PvP) Magical Damage when held for its full duration. | ||
**With '''Heavy''', it can deal a total of {{formatnum:{{#expr: | **With '''Heavy''', it can deal a total of {{formatnum:{{#expr: (743*11+ 4243)*1.44}}}}% ({{formatnum:{{#expr: (149*11 + 852)*1.44}}}}% in PvP) Magical Damage when held for its full duration. | ||
*If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | *If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | ||
**Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. | **Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. |