Mecha Drop/ModA: Difference between revisions

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! Cooldown
! Cooldown
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| {{SkillText|Heavy|130|125}} || 26.25 Seconds || {{SkillText|Absorbing|150}}
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Absorbing|150}}
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|}
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*Just like '''[[Mecha Drop]]''', '''[Mod] Mecha Drop''' can deal 10 hits at most, even if more than one cluster hits an enemy.
*Just like '''[[Mecha Drop]]''', '''[Mod] Mecha Drop''' can deal 10 hits at most, even if more than one cluster hits an enemy.
**'''[Mod] Mecha Drop''' can deal up to {{formatnum:{{#expr: 876*10}}}}% ({{formatnum:{{#expr: 262*10}}}}% in PvP) Magical Damage.
**'''[Mod] Mecha Drop''' can deal up to {{formatnum:{{#expr: 876*10}}}}% ({{formatnum:{{#expr: 262*10}}}}% in PvP) Magical Damage.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (876*10)*1.3}}}}% ({{formatnum:{{#expr: (262*10)*1.3}}}}% in PvP) Magical Damage.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (876*10)*1.44}}}}% ({{formatnum:{{#expr: (262*10)*1.44}}}}% in PvP) Magical Damage.
*'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage.
*'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage.
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