Ereda Island/Season 3: Difference between revisions
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| Content0=<span style="display:none">{{</span> | | Content0=<span style="display:none">{{</span> | ||
*Be at least Level 90. | *Be at least Level 90. | ||
*Must be 2nd Job. | *Must be at least 2nd Job or higher. | ||
*Accessible from the Special Dungeon menu. | *Accessible from the Special Dungeon tab menu. | ||
*The dungeon opens everyday. | *The dungeon opens everyday. | ||
*Waiting time for entry needs at least 6 people to be | *Waiting time for entry needs at least 6 people with desirable rank gap to be matched up. | ||
*No pre-made parties. | *No pre-made parties allowed. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
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'''Other Rules:''' | '''Other Rules:''' | ||
*Skills will use their PvP values. | *Skills will use their PvP values. | ||
*Guild Skills still affected but its effectiveness are limited to level 1. | |||
*If the score difference is 16% or more, the trailing team gains the "Devotion to Victory" buff. | *If the score difference is 16% or more, the trailing team gains the "Devotion to Victory" buff. | ||
**Damage to monsters will increase by 100%. | **Damage to monsters will increase by 100%. | ||
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|- | |- | ||
|[[File:VelderSword.png|60px]] | |[[File:VelderSword.png|60px]] | ||
|'''Velder Swordsman''' - A warrior who fights for Velder, use swift and simple slash attacks to damage players. | |'''Velder Swordsman''' - A warrior who fights for Velder, use swift and simple slash attacks to damage players. | ||
Has 10,000 HP. | |||
| | | | ||
*'''Slash:''' Can do a simple 2 slash attack that can knockdown players. | *'''Slash:''' Can do a simple 2 slash attack that can knockdown players. | ||
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|[[File:VelderMagician.png|60px]] | |[[File:VelderMagician.png|60px]] | ||
| '''Velder Mage''' - A magician who fights for Velder, uses various fire blast attacks to damage players. | | '''Velder Mage''' - A magician who fights for Velder, uses various fire blast attacks to damage players. | ||
Has 10,000 HP. | |||
| | | | ||
*'''Fireball:''' Can fire a fireball that explode contact which can burn and push players back. | *'''Fireball:''' Can fire a fireball that explode contact which can burn and push players back. | ||
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|[[File:VelderRusher.png|60px]] | |[[File:VelderRusher.png|60px]] | ||
| '''Velder Charger''' - A lancer who fights for Velder, uses mid-range technique to push players back. | | '''Velder Charger''' - A lancer who fights for Velder, uses mid-range technique to push players back. | ||
Has 10,000 HP. | |||
| | | | ||
*'''Pierce:''' Can perform piercing attacks that can knock player back and down. | *'''Pierce:''' Can perform piercing attacks that can knock player back and down. | ||
|- | |- | ||
|[[File:VelderGuardian.png|60px]] | |[[File:VelderGuardian.png|60px]] | ||
| '''Velder Defender''' - A defender who fights for Velder, uses defensive move to prevent players from breaking through. | | '''Velder Defender''' - A defender who fights for Velder, uses defensive move to prevent players from breaking through. | ||
Has 12,000 HP. | |||
| | | | ||
*'''Guard:''' Can guards against attacks to lower damage. | *'''Guard:''' Can guards against attacks to lower damage. | ||
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|[[File:Vern1.jpg|60px]] | |[[File:Vern1.jpg|60px]] | ||
| '''Giant Vern''' - The swordsman of Velder's Chief Gatekeepers. | | '''Giant Vern''' - The swordsman of Velder's Chief Gatekeepers. | ||
Has 40,000 HP. | |||
| | | | ||
*'''Sword Combo:''' Vern swings his sword three times, with the third strike knocking down. | *'''Sword Combo:''' Vern swings his sword three times, with the third strike knocking down. | ||
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|[[File:Velder_Mage1.jpg|60px]] | |[[File:Velder_Mage1.jpg|60px]] | ||
| '''Mysterious Cain''' - The mage of Velder's Chief Gatekeepers. | | '''Mysterious Cain''' - The mage of Velder's Chief Gatekeepers. | ||
Has 36,000 HP. | |||
| | | | ||
*'''Fire Blast:''' Cain swings her staff, releasing a blast of fire that quickly travels forward. | *'''Fire Blast:''' Cain swings her staff, releasing a blast of fire that quickly travels forward. | ||
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|[[File:Lard1.jpg|60px]] | |[[File:Lard1.jpg|60px]] | ||
| '''Impregnable Rod''' - The defender of Velder's Chief Gatekeepers. | | '''Impregnable Rod''' - The defender of Velder's Chief Gatekeepers. | ||
Has 43,000 HP. | |||
| | | | ||
*'''Guard:''' Can guards against attacks to lower damage. | *'''Guard:''' Can guards against attacks to lower damage. | ||
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|[[File:Velder_Spear1.jpg|60px]] | |[[File:Velder_Spear1.jpg|60px]] | ||
| '''Velder Garrison Centurion Vanessa''' - The spearman of Velder's Chief Gatekeepers. | | '''Velder Garrison Centurion Vanessa''' - The spearman of Velder's Chief Gatekeepers. | ||
Has 40,000 HP. | |||
| | | | ||
*'''Spear Swing:''' Vanessa swings her spear a few times in super armor, knocking down. | *'''Spear Swing:''' Vanessa swings her spear a few times in super armor, knocking down. | ||
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|[[File:HamelSword.png|60px]] | |[[File:HamelSword.png|60px]] | ||
| '''Hamel Swordsman''' - A warrior who fights for Hamel, use swift and simple slash attacks to damage players. | | '''Hamel Swordsman''' - A warrior who fights for Hamel, use swift and simple slash attacks to damage players. | ||
Has 10,000 HP. | |||
| | | | ||
*'''Slash:''' Can do a simple 2 slash attack that can knockdown players. | *'''Slash:''' Can do a simple 2 slash attack that can knockdown players. | ||
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|[[File:HamelMagician.png|60px]] | |[[File:HamelMagician.png|60px]] | ||
| '''Hamel Mage''' - A magician who fights for Hamel, and uses various ice blast attacks to attack players. | | '''Hamel Mage''' - A magician who fights for Hamel, and uses various ice blast attacks to attack players. | ||
Has 10,000 HP. | |||
| | | | ||
*'''Ice Ball:''' Can fire an ice ball that explode contact which can chill and push players back. | *'''Ice Ball:''' Can fire an ice ball that explode contact which can chill and push players back. | ||
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|[[File:HamelRusher.png|60px]] | |[[File:HamelRusher.png|60px]] | ||
| '''Hamel Charger''' - A lancer who fights for Hamel, uses mid-range technique to push players back. | | '''Hamel Charger''' - A lancer who fights for Hamel, uses mid-range technique to push players back. | ||
Has 10,000 HP. | |||
| | | | ||
*'''Pierce:''' Can perform piercing attacks that can knock player back and down. | *'''Pierce:''' Can perform piercing attacks that can knock player back and down. | ||
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|[[File:HamelGuardian.png|60px]] | |[[File:HamelGuardian.png|60px]] | ||
| '''Hamel Defender''' - A defender who fights for Hamel, uses defensive move to prevent players from breaking through. | | '''Hamel Defender''' - A defender who fights for Hamel, uses defensive move to prevent players from breaking through. | ||
Has 12,000 HP. | |||
| | | | ||
*'''Guard:''' Can guards against attacks to lower damage. | *'''Guard:''' Can guards against attacks to lower damage. | ||
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|[[File:HamelKnightFace.jpg|60px]] | |[[File:HamelKnightFace.jpg|60px]] | ||
| '''Huge Sig''' - The swordsman of Hamel's Chief Gatekeepers. | | '''Huge Sig''' - The swordsman of Hamel's Chief Gatekeepers. | ||
Has 40,000 HP. | |||
| | | | ||
*'''Sword Combo:''' Sig swings his sword three times, with the third strike knocking down. | *'''Sword Combo:''' Sig swings his sword three times, with the third strike knocking down. | ||
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|[[File:Hamel_Mage1.jpg|60px]] | |[[File:Hamel_Mage1.jpg|60px]] | ||
| '''Head Magician Leonne''' - The mage of Hamel's Chief Gatekeepers. | | '''Head Magician Leonne''' - The mage of Hamel's Chief Gatekeepers. | ||
Has 36,000 HP. | |||
| | | | ||
*'''Ice Blast:''' Leonne swings her staff, releasing a blast of ice that quickly travels forward. | *'''Ice Blast:''' Leonne swings her staff, releasing a blast of ice that quickly travels forward. | ||
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|[[File:Net1.png|60px]] | |[[File:Net1.png|60px]] | ||
| '''Barrier''' - The defender of Hamel's Chief Gatekeepers. | | '''Barrier''' - The defender of Hamel's Chief Gatekeepers. | ||
Has 43,000 HP. | |||
| | | | ||
*'''Guard:''' Can guards against attacks to lower damage. | *'''Guard:''' Can guards against attacks to lower damage. | ||
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|[[File:Hamel_Spear1.jpg|60px]] | |[[File:Hamel_Spear1.jpg|60px]] | ||
| '''Head Guardian Lexter''' - The spearman of Hamel's Chief Gatekeepers. | | '''Head Guardian Lexter''' - The spearman of Hamel's Chief Gatekeepers. | ||
Has 40,000 HP. | |||
| | | | ||
*'''Spear Swing:''' Lexter swings her spear a few times in super armor, knocking down. | *'''Spear Swing:''' Lexter swings her spear a few times in super armor, knocking down. | ||
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*100% damage increase against players. | *100% damage increase against players. | ||
*100% damage increase against monsters. | *100% damage increase against monsters. | ||
*30% increase | *30% increase for Movement. | ||
*15% increase for Jump Speed. | |||
'''Tips:''' | |||
*Ereda's Magic Source will always spawn 3 minutes after the start of the game and it will spawn again every 1 minute after destroyed. | |||
*When Ereda's Magic Source spawns, it has 7 seconds invincible frame before it can be hit. | |||
*It is very recommended to save MP before Ereda's Magic Source spawn. | |||
| | | | ||
*'''Tower Aura:''' Standing near the tower will give all players within range super armor. | *'''Tower Aura:''' Standing near the tower will give all players within range super armor. | ||
*'''Energy Blast:''' The Guardian Tower releases a blast that does heavy damage. | *'''Energy Blast:''' The Guardian Tower releases a blast that does heavy damage and stun the target when hit. | ||
*'''Energy Lightning:''' The Guardian Tower will release multiple strikes of lightning which gradually get closer to the tower. | *'''Energy Lightning:''' The Guardian Tower will release multiple strikes of lightning which gradually get closer to the tower. | ||
|} | |} | ||
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|- | |- | ||
|[[File:EredaBuff1.png|60px]] | |[[File:EredaBuff1.png|60px]] | ||
|''' | |'''Battle Pedestal''' - Attack this pedestal to get a 100% attack boost against other players. | ||
|- | |- | ||
|[[File:EredaBuff2.png|60px]] | |[[File:EredaBuff2.png|60px]] | ||
|'''Recovery | |'''Recovery Pedestal''' - Attack this pedestal to recovery all you HP and MP. | ||
|- | |- | ||
|[[File:EredaBuff3.png|60px]] | |[[File:EredaBuff3.png|60px]] | ||
|'''Agility | |'''Agility Pedestal''' - Attack this pedestal to get a 30% buff to Movement and 15% Jump Speed. | ||
|- | |- | ||
|[[File:EredaBuff4.png|60px]] | |[[File:EredaBuff4.png|60px]] | ||
|'''Destruction | |'''Destruction Pedestal''' - Attack this pedestal to get a 100% attack boost against monsters. | ||
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> |
Revision as of 13:20, 22 November 2018
FOR PAST VERSIONS OF Ereda Island.
Ereda Island (Season 3)
“ | A new PvP dungeon based mode!
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” |
Description |
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A place where the 'Red Knights' of Velder and 'Guardian Knights' of Hamel fight till their heart's content.
It was said that they both compete to promote unity and development, but in actual fact they compete because of the hidden artifacts in the island and both kingdoms fight for it.
The island battle was hidden with a mysterious force but now the mysterious land known as Ereda Island has appeared in the eyes of everyone. |
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Map Layout |
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Entry Requirements |
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Gameplay Guide |
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Arena: Each Team will start from their team's Starting Room and will exit into the battlefield which consists of three different rooms.
Objective: The objective of the match is to have control of both Base Rooms at any given time.
Goal: In order to be victorious you must fill your team's gauge to 100% or have the higher score at the end of the 10 minute match. |
Rewards |
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You'll gain File:WarriorAccessory.png Warrior's Medal when clear Ereda Island: |
Rules | |||
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Velder Team | |||||||||||||||||||||||||||
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Hamel Team | |||||||||||||||||||||||||||
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Buffs | ||||||||||
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Rank | ||||||||||||||||||||||||
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You can acquire Battlefield ranking by Winning/Losing in Ereda Island(E ~ SSS Rank).
Conquest page added in Boards > [Ranking] In Conquest, there is a highest rank called the "Star Rank".
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BGM |
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Ereda Island - pve_stage01 |
Gallery |
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- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
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{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other