Sharpened Arrow: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width=" | {| cellspacing="0" cellpadding="5" border="1" width="15%" style="border-collapse: collapse;" | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Lv''' | | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Lv''' | ||
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | ''' | | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Arrow Knockdown Rate Reduction''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | 5% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | | | rowspan="1" | 10% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | | | rowspan="1" | 15% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | rowspan="1" | 20% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | rowspan="1" | 25% | ||
|} | |} | ||
Revision as of 22:58, 15 January 2013
[Passive] Decreases the chance of knock-down by general arrow attacks. |
Requirements
Sniping Ranger |
Skill Information
Skill Lv | Arrow Knockdown Rate Reduction |
1 | 5% |
2 | 10% |
3 | 15% |
4 | 20% |
5 (M) | 25% |
Tips and Details
- Highly useful. When an enemy is knocked down they receive reduced damage (% depends on area), and some enemies have invulnerable moments when getting back up along with damaging moves they do. So therefore it is best to keep your enemies up for best results. And this skill helps doing so.