Abysmal Field/ModA: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) m (Gameboy224 moved page Abysmal Field (Force) to Abysmal Field/ModA) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__{{DISPLAYTITLE:Abysmal Field}}{{Languages|Abysmal Field | __NOTOC__{{DISPLAYTITLE:Abysmal Field}}{{Languages|Abysmal Field/ModA}} | ||
<div style="float: right;">{{#ev:youtube|aVOWilbqhrc|300}}</div> | <div style="float: right;">{{#ev:youtube|aVOWilbqhrc|300}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
Revision as of 06:20, 12 December 2018
[Special Active: Bravery] [Mod] Summon Abyss Angkor. Abyss Angkor will remain and deal damage to nearby enemies. |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Oz Sorcerer | 99 | Abysmal Field |
Skill Information
PvE
Level Required | Angkor Crash (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
99 | 676% | ?? | 300 MP | 22 Seconds |
PvP
Level Required | Angkor Crash (Magical) |
---|---|
99 | 147% |
Skill Traits
Light Abysmal Field | Haste Abysmal Field | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Cooldown decreased to 80% | 17.6 Seconds |
Updates