Crazy Shot/ModA: Difference between revisions
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Revision as of 06:47, 14 December 2018
[Special Active: Bravery] [Mod] Fire a sphere that fires magical arrows. The sphere draws in nearby enemies to attack. | |
NF Consumption Skill
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Daybreaker | 99 | Crazy Shot |
Skill Information
PvE
Level Required | Sphere of Light (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
99 | 816% | 8 | 300 MP | 21 Seconds |
PvP
Level Required | Sphere of Light (Magical) |
---|---|
99 | 217% |
Skill Traits
Useful Crazy Shot | Gigantic Crazy Shot | |
---|---|---|
Attribute Effect | Max Hits | Attribute Effect |
Max Hits increased Damage decreased to 70% |
16 | Skill size increased to 130% |
Tips and Details
- This version's size is the same as that of the regular Crazy Shot when it is used in awakening.
- The visuals extend quite a bit further than what the skill will actually hit; this can be seen easily with floors and walls, as only the hitbox's visuals will still be visible through them.
- [Mod] Crazy Shot is capable of doing a total of 6,528% (1,736% in PvP) Magical Damage.
- With the Useful trait, it is capable of doing a total of 9,139.2% (2,430.4% in PvP) Magical Damage.
- This version trades in damage for a black hole effect that allows you to more easily gather spread out enemies, making it ideal for clearing rooms.
Updates
- 01/11/2018 KR
- Black hole effect range and speed increased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE damage increased.
- PvP damage decreased.
Alternative Names