Shadow/ModA: Difference between revisions
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Revision as of 16:38, 15 December 2018
[Active] [Mod] Charge ahead, leaving your shadow behind. | |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Innocent | 99 | Shadow |
Skill Information
PvE
Level Required | Summoned Shadow (Magical) |
Installed Shadow | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Shadow | Shadow Duration | |||||
Magical Attack/Defense Reduction | Duration | |||||
99 | 651% | 31% | 3 Seconds | 5 Seconds | 40 MP | 8 Seconds |
PvP
Level Required | Summoned Shadow (Magical) |
---|---|
99 | 231% |
Skill Traits
Killing Blow (1) Shadow | Powerful Shadow | |||
---|---|---|---|---|
Attribute Effect | Installed Shadow | Attribute Effect | Cooldown | |
Shadow | Shadow Duration | |||
Duration | ||||
Skill effect's duration increased to 130% | 3.9 Seconds | 6.5 Seconds | Super Armor added to the skill Cooldown increased to 150% |
12 Seconds |
Tips and Details
- [Mod] Shadow has an extremely short invincibility window, during which you can avoid certain single-hit attacks with good timing. Anything with more hits will hit you as the invincibility only lasts for a few frames at best.
- Similar to Photon Flash, the skill will let you phase through enemies. You will always face the direction you came from afterwards.
- [Mod] Shadow does not provide the 20% damage mitigation of the regular version, only lasts for 5 seconds, and does not reduce Knockdown. It is also incapable of hitting multiple enemies, dissipating after a single hit.
- It also lacks any of the glitches associated with the regular version; including those, this version's attack/defense debuff also lasts 16 seconds less and does not provide unlimited Knockdown Reduction, assuming an enemy is on top of the shadow.
- This version provides a higher amount of damage and more mobility, as well as a very short amount of invincibility, at the cost of not providing you with damage mitigation or any initial knockdown reduction.
- In a way, while the original acts much more passively and is to extend combos with, this version is more active, functioning as a juke and a combo initiator. The Powerful trait works well in complementing this.
Trivia
- The skill visual will always depict Ciel in his Chevalier promotional outfit and Lu in her Ishtar promotional outfit.
Updates
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage decreased.
Alternative Names