Respect: Difference between revisions

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(→‎Tips and Details: Was fixed to work more like it should - thank god.)
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*The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted or its duration runs out, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start.
*The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted or its duration runs out, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start.
*<font color="#fe2d87">'''[Command Activation Skill]'''</font>s include [[Boom Bam Punch]] [[Boom Bam Punch/ModA|(Force)]], [[Laby Bomb]] [[Laby Bomb/ModA|(Force)]], [[Mixis]], [[Laby Thunder]] and [[Mont Blanc]].
*<font color="#fe2d87">'''[Command Activation Skill]'''</font>s include [[Boom Bam Punch]] [[Boom Bam Punch/ModA|(Force)]], [[Laby Bomb]] [[Laby Bomb/ModA|(Force)]], [[Mixis]], [[Laby Thunder]] and [[Mont Blanc]].
*If the Transcendence buff is active when you register a Command Activation Skill that is currently in a Transcendence Skill Slot, the buff will not be consumed, nor will the skill gain the damage increase.
*If the Transcendence buff is active when you register a Command Activation Skill that is currently in a Transcendence Skill Slot, the buff will be consumed and all casts of that skill (including additional ones like from [[It's Just A Blunt Weapon]]) will gain the damage increase no matter when you cast them later. If the buff activates after already registering the skill, it will not take effect.
**However, if the Transcendence buff is active and you use an already registered Command Activation skill that is currently in a Transcendence Skill Slot, the damage of that skill will be increased. Unlike [[Memorize]] however, this also does '''not''' consume the buff, allowing the damage increase to apply to multiple uses of a Command Activation Skill (either through [[Boom Bam Punch]]'s additional cast or from the passive effect of [[It's Just A Blunt Weapon]]).
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Revision as of 22:14, 21 December 2018

  • English
Command Activation Skill Bar
[Passive]
Wanting to resemble her teacher, Laby learns the teacher's combat methods and techniques.
Changes all magical attack skills to physical attack, and physical attack power is increased.
Acquire [Command Activation Skill] ability to use a number of skills activated by commands.


Requirements

Class Level Required
Sparky Child 15


Skill Information

When using a [Command Activation Skill] it will be registered into an exclusive slot.
When a command input matches the input requested by the skill, it will be activated.

PvE

Skill Level Level Required Physical Attack Increase
1 15 3%
2 31 ?
3 37 ?
4 83 12%

PvP

Skill Level Level Required Physical Attack Increase
1 15 1.2%
2 31 ?
3 37 ?
4 83 4.8%


Tips and Details

The first part shows an empty Command Activation Skill bar above the normal skill bar.
The second part shows the skill bars after Boom Bam Punch is registered. Note the skill's 27 second timer and 2 uses.
The third part shows the skill being activated by a command.
  • While, like similar passives, the physical attack increase is shown in the character menu, it is slightly off, showing your attack to be roughly 1% lower than it actually is at Level 4.
  • The skills turned into physical attacks through this passive's effects are the Awakening Skill, Splash Splash and Crunch Crunch Crisp. Command attacks that use magical attack are unaffected.
  • Registering a [Command Activation Skill] will consume its MP cost and set the skill on cooldown. Cooldown will not start until the skill is actually used however.
    • A Transcendence Skill Slot is able to reduce the cooldown of a [Command Activation Skill] while it is still in the unique skill slots, but you still won't be able to activate it again until its current uses are used up.
  • A registered [Command Activation Skill] will display how many times it can be used, as well as indicate how long they are available to be activated before disappearing from the unique skill bar.
  • The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted or its duration runs out, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start.
  • [Command Activation Skill]s include Boom Bam Punch (Force), Laby Bomb (Force), Mixis, Laby Thunder and Mont Blanc.
  • If the Transcendence buff is active when you register a Command Activation Skill that is currently in a Transcendence Skill Slot, the buff will be consumed and all casts of that skill (including additional ones like from It's Just A Blunt Weapon) will gain the damage increase no matter when you cast them later. If the buff activates after already registering the skill, it will not take effect.




Alternative Names

Server Name Translation
South Korea 존경해 I Respect You


Template:SCSkills