Guard: Difference between revisions
From Elwiki
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{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Heavy Stance Attenuation''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Heavy Stance Attenuation''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 74% | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 74% | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan=" | {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 4 MP per second | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan=" | {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 3 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | ||
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 92% | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 92% | ||
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 94% | |||
{{!}}} | {{!}}} | ||
Revision as of 23:35, 4 February 2013
[Active] Chung readies himself in a special heavy stance that attenuates his statistics by a certain percentage. |
Requirements
Fury Guardian |
Skill Information
Skill Level | Heavy Stance Attenuation | MP Usage | Cooldown |
1 | 74% | 4 MP per second | 3 seconds |
2 | 78% | ||
3 | 82% | ||
4 | 86% | ||
5 (M) | 90% | ||
6 | 92% | ||
7 | 94% |
Skill Note
Name: Patience, Patience, Patience (인내, 인내, 인내)
Description: When Chung gets stagger from enemy hits, by using guard, he will be able to activate super armor for the start of the skill, allowing him to enter guard mode while getting hit. (Only applicable in dungeons)
- Skill note is currently bugged in NA.
Tips and Details
- Guard is unlocked through the Low Branch Skill Quest.
- The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- Hold the skill button down to have infinite guard.
- Cannot block attacks from behind.
- You can press Z or X to launch an attack any time while guarding. (Must be done within 0.5 seconds of entering heavy stance.)
- After the 3/29 Patch, you can still sustain guard if you do not have enough MP.
- MP is slowly drained while guarding.
- As long as you are near a wall, you can guard against any move (exceptions are moves like Rune Slayer's XZZ that hit behind you, otherwise, this skill works normally).