Magnum Shot: Difference between revisions
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== Trivia == | == Trivia == | ||
*Despite the skill originally being for [[Shooting Guardian]], the icon uses the "[[Echo]]" branded missiles are | *Despite the skill originally being for [[Shooting Guardian]], the icon uses the "[[Echo]]" branded missiles that are associated with [[Shelling Guardian]]'s path. | ||
** | **Despite this, the skill actually doesn't feature that missile design and instead uses mini-missiles. | ||
<br> | <br> | ||
Revision as of 20:25, 13 January 2019
[Active] Fire a spread shot from the cannon. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Shelling Guardian | 30 | Intermediate Training Skill Quest |
Skill Information
PvE
Level Required | Blast (Magical) | Max Hits | Ammo Usage | MP Usage | Cooldown |
---|---|---|---|---|---|
30 | 276% | 7 | 3 | 30 MP | 4 Seconds |
[Enhanced] | 2 |
PvP
Level Required | Blast (Magical) |
---|---|
30 | 110% |
[Enhanced] |
Skill Traits
Enhanced Magnum Shot | Evil Magnum Shot |
---|---|
Attribute Effect | Attribute Effect |
Critical Hit Rate increased to 100% Damage decreased to 80% |
Skill will burn 3 MP per hit |
Tips and Details
- Magnum Shot can deal up to 1,932% (770% in PvP) Magical Damage.
Old Version
- In the past, Magnum Shot used to have a Skill Note which caused the skill to fire one large missile. The missile would cause multiple explosion upon impact, making it easier to land on a single target.
Trivia
- Despite the skill originally being for Shooting Guardian, the icon uses the "Echo" branded missiles that are associated with Shelling Guardian's path.
- Despite this, the skill actually doesn't feature that missile design and instead uses mini-missiles.
Updates
- 07/10/2014 KR
- Damage increased.
- 04/20/2015 KR
- Range increased.
- The spread shot changed to fire as a fan-shape.
- 07/09/2015 KR
- Fixed error that cannot hit close targets after noted.
- 08/20/2015 KR
- Moved from Shooting Guardian to Shelling Guardian.
- 06/30/2016 KR
- Evil attribute effect decrased.
- Change location of Evil and Enhanced.
- 08/11/2016 KR
- Fixed issue where Evil traits' MP Burn is based on damage.
- 01/12/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage decreased.
Alternative Names