Commander's Mark: Difference between revisions
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== Trivia == | == Trivia == | ||
*'''Commander's Mark''' was intended to | *'''Commander's Mark''' was intended to have a second part to its animation where Chung extends his arm outward. That being the part which inflicts the debuff. | ||
**This was | **This idea was reused after [[The Evolution/2 - Skill Tree Reorganization|2013 Skill Tree Revamp]] as a new skill, [[Artillery Support]]. [[Artillery Support]] was removed after 2015 Skill Tree Revamp. | ||
<br> | <br> | ||
Revision as of 05:47, 18 January 2019
[Active] Receive artillery support that ignores defense on marked targets. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 35 |
Skill Information
PvE
Level Required | Strike (Physical) |
Commander's Mark | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Artillery Support (Magical) (Percentage of activating hit) |
Max number of marked targets |
Rockets per wave |
Wave cooldown |
Duration | ||||
35 | 587% | 13% | 3 | 3 | 2 Seconds | 15 Seconds | 25 MP | 6 Seconds |
[Enhanced] | 20 Seconds |
PvP
Level Required | Strike (Physical) |
---|---|
35 | 146% |
[Enhanced] |
Skill Traits
Empowered Commander's Mark | Critical Commander's Mark | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Cost | ||
Damage increased to 130% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
30 MP |
Tips and Details
- The damage of the rockets is a multiplier on the percentage of the last attack the marked target received.
- Allies can also activate bombardment.
- The rockets build awakening charge and combo score only for the last attacker.
- The rockets' critical hit rate is based on the last attacker.
- The marking debuff is partially independent (attributes do not affect the rockets). Therefore, the rockets recover no MP.
- Because the Artillery Support portion of the skill is also affected by damage boosting buffs, they are able to do far above the original amount making it an incredibly useful part to Tactical Trooper's gameplay.
- The missiles from Artillery Support are affected by the Critical skill trait.
- The missiles will do the same amount of damage, regardless if it was triggered by a Critical Hit or not.
Trivia
- Commander's Mark was intended to have a second part to its animation where Chung extends his arm outward. That being the part which inflicts the debuff.
- This idea was reused after 2013 Skill Tree Revamp as a new skill, Artillery Support. Artillery Support was removed after 2015 Skill Tree Revamp.
Updates
- 07/10/2014 KR
- Changed to ignore guard.
- Execution speed increased.
- MP usage decreased from 40 MP to 25 MP.
- 04/20/2015 KR
- Take Down is unable to hit the enemies below the platform.
- Assist Shelling's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 08/20/2015 KR
- Moved from Shelling Guardian to Tactical Trooper.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage calculation error fixed.
- Tooltip details changed.
- 02/18/2016 KR
- Fixed rocket wave is not activated by attacks that hit a guarding foe.
- Fixed Skill Ring effect not working after first hits.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE Stomp damage decreased.
- Artillery Support damage increased.
- 08/24/2017 (KR) / 09/13/2017 (NA)
- Artillery Support damage decreased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Strike damage increased.
- Artillery Support damage decreased.